1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
use std::collections::VecDeque;

use rustc_index::Idx;
use rustc_middle::ty::layout::TyAndLayout;

use super::sync::EvalContextExtPriv as _;
use super::thread::MachineCallback;
use super::vector_clock::VClock;
use crate::*;

declare_id!(InitOnceId);

/// A thread waiting on an InitOnce object.
struct InitOnceWaiter<'mir, 'tcx> {
    /// The thread that is waiting.
    thread: ThreadId,
    /// The callback that should be executed, after the thread has been woken up.
    callback: Box<dyn MachineCallback<'mir, 'tcx> + 'tcx>,
}

impl<'mir, 'tcx> std::fmt::Debug for InitOnceWaiter<'mir, 'tcx> {
    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
        f.debug_struct("InitOnce")
            .field("thread", &self.thread)
            .field("callback", &"dyn MachineCallback")
            .finish()
    }
}

#[derive(Default, Debug, Copy, Clone, PartialEq, Eq)]
/// The current status of a one time initialization.
pub enum InitOnceStatus {
    #[default]
    Uninitialized,
    Begun,
    Complete,
}

/// The one time initialization state.
#[derive(Default, Debug)]
pub(super) struct InitOnce<'mir, 'tcx> {
    status: InitOnceStatus,
    waiters: VecDeque<InitOnceWaiter<'mir, 'tcx>>,
    data_race: VClock,
}

impl<'mir, 'tcx> VisitProvenance for InitOnce<'mir, 'tcx> {
    fn visit_provenance(&self, visit: &mut VisitWith<'_>) {
        for waiter in self.waiters.iter() {
            waiter.callback.visit_provenance(visit);
        }
    }
}

impl<'mir, 'tcx: 'mir> EvalContextExtPriv<'mir, 'tcx> for crate::MiriInterpCx<'mir, 'tcx> {}
trait EvalContextExtPriv<'mir, 'tcx: 'mir>: crate::MiriInterpCxExt<'mir, 'tcx> {
    /// Synchronize with the previous initialization attempt of an InitOnce.
    #[inline]
    fn init_once_observe_attempt(&mut self, id: InitOnceId) {
        let this = self.eval_context_mut();
        let current_thread = this.get_active_thread();

        if let Some(data_race) = &this.machine.data_race {
            data_race.validate_lock_acquire(
                &this.machine.threads.sync.init_onces[id].data_race,
                current_thread,
            );
        }
    }

    #[inline]
    fn init_once_wake_waiter(
        &mut self,
        id: InitOnceId,
        waiter: InitOnceWaiter<'mir, 'tcx>,
    ) -> InterpResult<'tcx> {
        let this = self.eval_context_mut();
        let current_thread = this.get_active_thread();

        this.unblock_thread(waiter.thread);

        // Call callback, with the woken-up thread as `current`.
        this.set_active_thread(waiter.thread);
        this.init_once_observe_attempt(id);
        waiter.callback.call(this)?;
        this.set_active_thread(current_thread);

        Ok(())
    }
}

impl<'mir, 'tcx: 'mir> EvalContextExt<'mir, 'tcx> for crate::MiriInterpCx<'mir, 'tcx> {}
pub trait EvalContextExt<'mir, 'tcx: 'mir>: crate::MiriInterpCxExt<'mir, 'tcx> {
    fn init_once_get_or_create_id(
        &mut self,
        lock_op: &OpTy<'tcx, Provenance>,
        lock_layout: TyAndLayout<'tcx>,
        offset: u64,
    ) -> InterpResult<'tcx, InitOnceId> {
        let this = self.eval_context_mut();
        this.init_once_get_or_create(|ecx, next_id| {
            ecx.get_or_create_id(next_id, lock_op, lock_layout, offset)
        })
    }

    /// Provides the closure with the next InitOnceId. Creates that InitOnce if the closure returns None,
    /// otherwise returns the value from the closure.
    #[inline]
    fn init_once_get_or_create<F>(&mut self, existing: F) -> InterpResult<'tcx, InitOnceId>
    where
        F: FnOnce(
            &mut MiriInterpCx<'mir, 'tcx>,
            InitOnceId,
        ) -> InterpResult<'tcx, Option<InitOnceId>>,
    {
        let this = self.eval_context_mut();
        let next_index = this.machine.threads.sync.init_onces.next_index();
        if let Some(old) = existing(this, next_index)? {
            Ok(old)
        } else {
            let new_index = this.machine.threads.sync.init_onces.push(Default::default());
            assert_eq!(next_index, new_index);
            Ok(new_index)
        }
    }

    #[inline]
    fn init_once_status(&mut self, id: InitOnceId) -> InitOnceStatus {
        let this = self.eval_context_ref();
        this.machine.threads.sync.init_onces[id].status
    }

    /// Put the thread into the queue waiting for the initialization.
    #[inline]
    fn init_once_enqueue_and_block(
        &mut self,
        id: InitOnceId,
        thread: ThreadId,
        callback: Box<dyn MachineCallback<'mir, 'tcx> + 'tcx>,
    ) {
        let this = self.eval_context_mut();
        let init_once = &mut this.machine.threads.sync.init_onces[id];
        assert_ne!(init_once.status, InitOnceStatus::Complete, "queueing on complete init once");
        init_once.waiters.push_back(InitOnceWaiter { thread, callback });
        this.block_thread(thread);
    }

    /// Begin initializing this InitOnce. Must only be called after checking that it is currently
    /// uninitialized.
    #[inline]
    fn init_once_begin(&mut self, id: InitOnceId) {
        let this = self.eval_context_mut();
        let init_once = &mut this.machine.threads.sync.init_onces[id];
        assert_eq!(
            init_once.status,
            InitOnceStatus::Uninitialized,
            "beginning already begun or complete init once"
        );
        init_once.status = InitOnceStatus::Begun;
    }

    #[inline]
    fn init_once_complete(&mut self, id: InitOnceId) -> InterpResult<'tcx> {
        let this = self.eval_context_mut();
        let current_thread = this.get_active_thread();
        let current_span = this.machine.current_span();
        let init_once = &mut this.machine.threads.sync.init_onces[id];

        assert_eq!(
            init_once.status,
            InitOnceStatus::Begun,
            "completing already complete or uninit init once"
        );

        init_once.status = InitOnceStatus::Complete;

        // Each complete happens-before the end of the wait
        if let Some(data_race) = &this.machine.data_race {
            data_race.validate_lock_release(&mut init_once.data_race, current_thread, current_span);
        }

        // Wake up everyone.
        // need to take the queue to avoid having `this` be borrowed multiple times
        for waiter in std::mem::take(&mut init_once.waiters) {
            this.init_once_wake_waiter(id, waiter)?;
        }

        Ok(())
    }

    #[inline]
    fn init_once_fail(&mut self, id: InitOnceId) -> InterpResult<'tcx> {
        let this = self.eval_context_mut();
        let current_thread = this.get_active_thread();
        let current_span = this.machine.current_span();
        let init_once = &mut this.machine.threads.sync.init_onces[id];
        assert_eq!(
            init_once.status,
            InitOnceStatus::Begun,
            "failing already completed or uninit init once"
        );

        // Each complete happens-before the end of the wait
        if let Some(data_race) = &this.machine.data_race {
            data_race.validate_lock_release(&mut init_once.data_race, current_thread, current_span);
        }

        // Wake up one waiting thread, so they can go ahead and try to init this.
        if let Some(waiter) = init_once.waiters.pop_front() {
            this.init_once_wake_waiter(id, waiter)?;
        } else {
            // Nobody there to take this, so go back to 'uninit'
            init_once.status = InitOnceStatus::Uninitialized;
        }

        Ok(())
    }

    /// Synchronize with the previous completion of an InitOnce.
    /// Must only be called after checking that it is complete.
    #[inline]
    fn init_once_observe_completed(&mut self, id: InitOnceId) {
        let this = self.eval_context_mut();

        assert_eq!(
            this.init_once_status(id),
            InitOnceStatus::Complete,
            "observing the completion of incomplete init once"
        );

        this.init_once_observe_attempt(id);
    }
}