std/sync/poison/
once.rs

1//! A "once initialization" primitive
2//!
3//! This primitive is meant to be used to run one-time initialization. An
4//! example use case would be for initializing an FFI library.
5
6use crate::fmt;
7use crate::panic::{RefUnwindSafe, UnwindSafe};
8use crate::sys::sync as sys;
9
10/// A low-level synchronization primitive for one-time global execution.
11///
12/// Previously this was the only "execute once" synchronization in `std`.
13/// Other libraries implemented novel synchronizing types with `Once`, like
14/// [`OnceLock<T>`] or [`LazyLock<T, F>`], before those were added to `std`.
15/// `OnceLock<T>` in particular supersedes `Once` in functionality and should
16/// be preferred for the common case where the `Once` is associated with data.
17///
18/// This type can only be constructed with [`Once::new()`].
19///
20/// # Examples
21///
22/// ```
23/// use std::sync::Once;
24///
25/// static START: Once = Once::new();
26///
27/// START.call_once(|| {
28///     // run initialization here
29/// });
30/// ```
31///
32/// [`OnceLock<T>`]: crate::sync::OnceLock
33/// [`LazyLock<T, F>`]: crate::sync::LazyLock
34#[stable(feature = "rust1", since = "1.0.0")]
35pub struct Once {
36    inner: sys::Once,
37}
38
39#[stable(feature = "sync_once_unwind_safe", since = "1.59.0")]
40impl UnwindSafe for Once {}
41
42#[stable(feature = "sync_once_unwind_safe", since = "1.59.0")]
43impl RefUnwindSafe for Once {}
44
45/// State yielded to [`Once::call_once_force()`]’s closure parameter. The state
46/// can be used to query the poison status of the [`Once`].
47#[stable(feature = "once_poison", since = "1.51.0")]
48pub struct OnceState {
49    pub(crate) inner: sys::OnceState,
50}
51
52pub(crate) enum ExclusiveState {
53    Incomplete,
54    Poisoned,
55    Complete,
56}
57
58/// Initialization value for static [`Once`] values.
59///
60/// # Examples
61///
62/// ```
63/// use std::sync::{Once, ONCE_INIT};
64///
65/// static START: Once = ONCE_INIT;
66/// ```
67#[stable(feature = "rust1", since = "1.0.0")]
68#[deprecated(
69    since = "1.38.0",
70    note = "the `Once::new()` function is now preferred",
71    suggestion = "Once::new()"
72)]
73pub const ONCE_INIT: Once = Once::new();
74
75impl Once {
76    /// Creates a new `Once` value.
77    #[inline]
78    #[stable(feature = "once_new", since = "1.2.0")]
79    #[rustc_const_stable(feature = "const_once_new", since = "1.32.0")]
80    #[must_use]
81    pub const fn new() -> Once {
82        Once { inner: sys::Once::new() }
83    }
84
85    /// Performs an initialization routine once and only once. The given closure
86    /// will be executed if this is the first time `call_once` has been called,
87    /// and otherwise the routine will *not* be invoked.
88    ///
89    /// This method will block the calling thread if another initialization
90    /// routine is currently running.
91    ///
92    /// When this function returns, it is guaranteed that some initialization
93    /// has run and completed (it might not be the closure specified). It is also
94    /// guaranteed that any memory writes performed by the executed closure can
95    /// be reliably observed by other threads at this point (there is a
96    /// happens-before relation between the closure and code executing after the
97    /// return).
98    ///
99    /// If the given closure recursively invokes `call_once` on the same [`Once`]
100    /// instance, the exact behavior is not specified: allowed outcomes are
101    /// a panic or a deadlock.
102    ///
103    /// # Examples
104    ///
105    /// ```
106    /// use std::sync::Once;
107    ///
108    /// static mut VAL: usize = 0;
109    /// static INIT: Once = Once::new();
110    ///
111    /// // Accessing a `static mut` is unsafe much of the time, but if we do so
112    /// // in a synchronized fashion (e.g., write once or read all) then we're
113    /// // good to go!
114    /// //
115    /// // This function will only call `expensive_computation` once, and will
116    /// // otherwise always return the value returned from the first invocation.
117    /// fn get_cached_val() -> usize {
118    ///     unsafe {
119    ///         INIT.call_once(|| {
120    ///             VAL = expensive_computation();
121    ///         });
122    ///         VAL
123    ///     }
124    /// }
125    ///
126    /// fn expensive_computation() -> usize {
127    ///     // ...
128    /// # 2
129    /// }
130    /// ```
131    ///
132    /// # Panics
133    ///
134    /// The closure `f` will only be executed once even if this is called
135    /// concurrently amongst many threads. If that closure panics, however, then
136    /// it will *poison* this [`Once`] instance, causing all future invocations of
137    /// `call_once` to also panic.
138    ///
139    /// This is similar to [poisoning with mutexes][poison].
140    ///
141    /// [poison]: struct.Mutex.html#poisoning
142    #[inline]
143    #[stable(feature = "rust1", since = "1.0.0")]
144    #[track_caller]
145    pub fn call_once<F>(&self, f: F)
146    where
147        F: FnOnce(),
148    {
149        // Fast path check
150        if self.inner.is_completed() {
151            return;
152        }
153
154        let mut f = Some(f);
155        self.inner.call(false, &mut |_| f.take().unwrap()());
156    }
157
158    /// Performs the same function as [`call_once()`] except ignores poisoning.
159    ///
160    /// Unlike [`call_once()`], if this [`Once`] has been poisoned (i.e., a previous
161    /// call to [`call_once()`] or [`call_once_force()`] caused a panic), calling
162    /// [`call_once_force()`] will still invoke the closure `f` and will _not_
163    /// result in an immediate panic. If `f` panics, the [`Once`] will remain
164    /// in a poison state. If `f` does _not_ panic, the [`Once`] will no
165    /// longer be in a poison state and all future calls to [`call_once()`] or
166    /// [`call_once_force()`] will be no-ops.
167    ///
168    /// The closure `f` is yielded a [`OnceState`] structure which can be used
169    /// to query the poison status of the [`Once`].
170    ///
171    /// [`call_once()`]: Once::call_once
172    /// [`call_once_force()`]: Once::call_once_force
173    ///
174    /// # Examples
175    ///
176    /// ```
177    /// use std::sync::Once;
178    /// use std::thread;
179    ///
180    /// static INIT: Once = Once::new();
181    ///
182    /// // poison the once
183    /// let handle = thread::spawn(|| {
184    ///     INIT.call_once(|| panic!());
185    /// });
186    /// assert!(handle.join().is_err());
187    ///
188    /// // poisoning propagates
189    /// let handle = thread::spawn(|| {
190    ///     INIT.call_once(|| {});
191    /// });
192    /// assert!(handle.join().is_err());
193    ///
194    /// // call_once_force will still run and reset the poisoned state
195    /// INIT.call_once_force(|state| {
196    ///     assert!(state.is_poisoned());
197    /// });
198    ///
199    /// // once any success happens, we stop propagating the poison
200    /// INIT.call_once(|| {});
201    /// ```
202    #[inline]
203    #[stable(feature = "once_poison", since = "1.51.0")]
204    pub fn call_once_force<F>(&self, f: F)
205    where
206        F: FnOnce(&OnceState),
207    {
208        // Fast path check
209        if self.inner.is_completed() {
210            return;
211        }
212
213        let mut f = Some(f);
214        self.inner.call(true, &mut |p| f.take().unwrap()(p));
215    }
216
217    /// Returns `true` if some [`call_once()`] call has completed
218    /// successfully. Specifically, `is_completed` will return false in
219    /// the following situations:
220    ///   * [`call_once()`] was not called at all,
221    ///   * [`call_once()`] was called, but has not yet completed,
222    ///   * the [`Once`] instance is poisoned
223    ///
224    /// This function returning `false` does not mean that [`Once`] has not been
225    /// executed. For example, it may have been executed in the time between
226    /// when `is_completed` starts executing and when it returns, in which case
227    /// the `false` return value would be stale (but still permissible).
228    ///
229    /// [`call_once()`]: Once::call_once
230    ///
231    /// # Examples
232    ///
233    /// ```
234    /// use std::sync::Once;
235    ///
236    /// static INIT: Once = Once::new();
237    ///
238    /// assert_eq!(INIT.is_completed(), false);
239    /// INIT.call_once(|| {
240    ///     assert_eq!(INIT.is_completed(), false);
241    /// });
242    /// assert_eq!(INIT.is_completed(), true);
243    /// ```
244    ///
245    /// ```
246    /// use std::sync::Once;
247    /// use std::thread;
248    ///
249    /// static INIT: Once = Once::new();
250    ///
251    /// assert_eq!(INIT.is_completed(), false);
252    /// let handle = thread::spawn(|| {
253    ///     INIT.call_once(|| panic!());
254    /// });
255    /// assert!(handle.join().is_err());
256    /// assert_eq!(INIT.is_completed(), false);
257    /// ```
258    #[stable(feature = "once_is_completed", since = "1.43.0")]
259    #[inline]
260    pub fn is_completed(&self) -> bool {
261        self.inner.is_completed()
262    }
263
264    /// Blocks the current thread until initialization has completed.
265    ///
266    /// # Example
267    ///
268    /// ```rust
269    /// use std::sync::Once;
270    /// use std::thread;
271    ///
272    /// static READY: Once = Once::new();
273    ///
274    /// let thread = thread::spawn(|| {
275    ///     READY.wait();
276    ///     println!("everything is ready");
277    /// });
278    ///
279    /// READY.call_once(|| println!("performing setup"));
280    /// ```
281    ///
282    /// # Panics
283    ///
284    /// If this [`Once`] has been poisoned because an initialization closure has
285    /// panicked, this method will also panic. Use [`wait_force`](Self::wait_force)
286    /// if this behavior is not desired.
287    #[stable(feature = "once_wait", since = "1.86.0")]
288    pub fn wait(&self) {
289        if !self.inner.is_completed() {
290            self.inner.wait(false);
291        }
292    }
293
294    /// Blocks the current thread until initialization has completed, ignoring
295    /// poisoning.
296    #[stable(feature = "once_wait", since = "1.86.0")]
297    pub fn wait_force(&self) {
298        if !self.inner.is_completed() {
299            self.inner.wait(true);
300        }
301    }
302
303    /// Returns the current state of the `Once` instance.
304    ///
305    /// Since this takes a mutable reference, no initialization can currently
306    /// be running, so the state must be either "incomplete", "poisoned" or
307    /// "complete".
308    #[inline]
309    pub(crate) fn state(&mut self) -> ExclusiveState {
310        self.inner.state()
311    }
312
313    /// Sets current state of the `Once` instance.
314    ///
315    /// Since this takes a mutable reference, no initialization can currently
316    /// be running, so the state must be either "incomplete", "poisoned" or
317    /// "complete".
318    #[inline]
319    pub(crate) fn set_state(&mut self, new_state: ExclusiveState) {
320        self.inner.set_state(new_state);
321    }
322}
323
324#[stable(feature = "std_debug", since = "1.16.0")]
325impl fmt::Debug for Once {
326    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
327        f.debug_struct("Once").finish_non_exhaustive()
328    }
329}
330
331impl OnceState {
332    /// Returns `true` if the associated [`Once`] was poisoned prior to the
333    /// invocation of the closure passed to [`Once::call_once_force()`].
334    ///
335    /// # Examples
336    ///
337    /// A poisoned [`Once`]:
338    ///
339    /// ```
340    /// use std::sync::Once;
341    /// use std::thread;
342    ///
343    /// static INIT: Once = Once::new();
344    ///
345    /// // poison the once
346    /// let handle = thread::spawn(|| {
347    ///     INIT.call_once(|| panic!());
348    /// });
349    /// assert!(handle.join().is_err());
350    ///
351    /// INIT.call_once_force(|state| {
352    ///     assert!(state.is_poisoned());
353    /// });
354    /// ```
355    ///
356    /// An unpoisoned [`Once`]:
357    ///
358    /// ```
359    /// use std::sync::Once;
360    ///
361    /// static INIT: Once = Once::new();
362    ///
363    /// INIT.call_once_force(|state| {
364    ///     assert!(!state.is_poisoned());
365    /// });
366    #[stable(feature = "once_poison", since = "1.51.0")]
367    #[inline]
368    pub fn is_poisoned(&self) -> bool {
369        self.inner.is_poisoned()
370    }
371
372    /// Poison the associated [`Once`] without explicitly panicking.
373    // NOTE: This is currently only exposed for `OnceLock`.
374    #[inline]
375    pub(crate) fn poison(&self) {
376        self.inner.poison();
377    }
378}
379
380#[stable(feature = "std_debug", since = "1.16.0")]
381impl fmt::Debug for OnceState {
382    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
383        f.debug_struct("OnceState").field("poisoned", &self.is_poisoned()).finish()
384    }
385}