core/iter/mod.rs
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466
//! Composable external iteration.
//!
//! If you've found yourself with a collection of some kind, and needed to
//! perform an operation on the elements of said collection, you'll quickly run
//! into 'iterators'. Iterators are heavily used in idiomatic Rust code, so
//! it's worth becoming familiar with them.
//!
//! Before explaining more, let's talk about how this module is structured:
//!
//! # Organization
//!
//! This module is largely organized by type:
//!
//! * [Traits] are the core portion: these traits define what kind of iterators
//! exist and what you can do with them. The methods of these traits are worth
//! putting some extra study time into.
//! * [Functions] provide some helpful ways to create some basic iterators.
//! * [Structs] are often the return types of the various methods on this
//! module's traits. You'll usually want to look at the method that creates
//! the `struct`, rather than the `struct` itself. For more detail about why,
//! see '[Implementing Iterator](#implementing-iterator)'.
//!
//! [Traits]: #traits
//! [Functions]: #functions
//! [Structs]: #structs
//!
//! That's it! Let's dig into iterators.
//!
//! # Iterator
//!
//! The heart and soul of this module is the [`Iterator`] trait. The core of
//! [`Iterator`] looks like this:
//!
//! ```
//! trait Iterator {
//! type Item;
//! fn next(&mut self) -> Option<Self::Item>;
//! }
//! ```
//!
//! An iterator has a method, [`next`], which when called, returns an
//! <code>[Option]\<Item></code>. Calling [`next`] will return [`Some(Item)`] as long as there
//! are elements, and once they've all been exhausted, will return `None` to
//! indicate that iteration is finished. Individual iterators may choose to
//! resume iteration, and so calling [`next`] again may or may not eventually
//! start returning [`Some(Item)`] again at some point (for example, see [`TryIter`]).
//!
//! [`Iterator`]'s full definition includes a number of other methods as well,
//! but they are default methods, built on top of [`next`], and so you get
//! them for free.
//!
//! Iterators are also composable, and it's common to chain them together to do
//! more complex forms of processing. See the [Adapters](#adapters) section
//! below for more details.
//!
//! [`Some(Item)`]: Some
//! [`next`]: Iterator::next
//! [`TryIter`]: ../../std/sync/mpsc/struct.TryIter.html
//!
//! # The three forms of iteration
//!
//! There are three common methods which can create iterators from a collection:
//!
//! * `iter()`, which iterates over `&T`.
//! * `iter_mut()`, which iterates over `&mut T`.
//! * `into_iter()`, which iterates over `T`.
//!
//! Various things in the standard library may implement one or more of the
//! three, where appropriate.
//!
//! # Implementing Iterator
//!
//! Creating an iterator of your own involves two steps: creating a `struct` to
//! hold the iterator's state, and then implementing [`Iterator`] for that `struct`.
//! This is why there are so many `struct`s in this module: there is one for
//! each iterator and iterator adapter.
//!
//! Let's make an iterator named `Counter` which counts from `1` to `5`:
//!
//! ```
//! // First, the struct:
//!
//! /// An iterator which counts from one to five
//! struct Counter {
//! count: usize,
//! }
//!
//! // we want our count to start at one, so let's add a new() method to help.
//! // This isn't strictly necessary, but is convenient. Note that we start
//! // `count` at zero, we'll see why in `next()`'s implementation below.
//! impl Counter {
//! fn new() -> Counter {
//! Counter { count: 0 }
//! }
//! }
//!
//! // Then, we implement `Iterator` for our `Counter`:
//!
//! impl Iterator for Counter {
//! // we will be counting with usize
//! type Item = usize;
//!
//! // next() is the only required method
//! fn next(&mut self) -> Option<Self::Item> {
//! // Increment our count. This is why we started at zero.
//! self.count += 1;
//!
//! // Check to see if we've finished counting or not.
//! if self.count < 6 {
//! Some(self.count)
//! } else {
//! None
//! }
//! }
//! }
//!
//! // And now we can use it!
//!
//! let mut counter = Counter::new();
//!
//! assert_eq!(counter.next(), Some(1));
//! assert_eq!(counter.next(), Some(2));
//! assert_eq!(counter.next(), Some(3));
//! assert_eq!(counter.next(), Some(4));
//! assert_eq!(counter.next(), Some(5));
//! assert_eq!(counter.next(), None);
//! ```
//!
//! Calling [`next`] this way gets repetitive. Rust has a construct which can
//! call [`next`] on your iterator, until it reaches `None`. Let's go over that
//! next.
//!
//! Also note that `Iterator` provides a default implementation of methods such as `nth` and `fold`
//! which call `next` internally. However, it is also possible to write a custom implementation of
//! methods like `nth` and `fold` if an iterator can compute them more efficiently without calling
//! `next`.
//!
//! # `for` loops and `IntoIterator`
//!
//! Rust's `for` loop syntax is actually sugar for iterators. Here's a basic
//! example of `for`:
//!
//! ```
//! let values = vec![1, 2, 3, 4, 5];
//!
//! for x in values {
//! println!("{x}");
//! }
//! ```
//!
//! This will print the numbers one through five, each on their own line. But
//! you'll notice something here: we never called anything on our vector to
//! produce an iterator. What gives?
//!
//! There's a trait in the standard library for converting something into an
//! iterator: [`IntoIterator`]. This trait has one method, [`into_iter`],
//! which converts the thing implementing [`IntoIterator`] into an iterator.
//! Let's take a look at that `for` loop again, and what the compiler converts
//! it into:
//!
//! [`into_iter`]: IntoIterator::into_iter
//!
//! ```
//! let values = vec![1, 2, 3, 4, 5];
//!
//! for x in values {
//! println!("{x}");
//! }
//! ```
//!
//! Rust de-sugars this into:
//!
//! ```
//! let values = vec![1, 2, 3, 4, 5];
//! {
//! let result = match IntoIterator::into_iter(values) {
//! mut iter => loop {
//! let next;
//! match iter.next() {
//! Some(val) => next = val,
//! None => break,
//! };
//! let x = next;
//! let () = { println!("{x}"); };
//! },
//! };
//! result
//! }
//! ```
//!
//! First, we call `into_iter()` on the value. Then, we match on the iterator
//! that returns, calling [`next`] over and over until we see a `None`. At
//! that point, we `break` out of the loop, and we're done iterating.
//!
//! There's one more subtle bit here: the standard library contains an
//! interesting implementation of [`IntoIterator`]:
//!
//! ```ignore (only-for-syntax-highlight)
//! impl<I: Iterator> IntoIterator for I
//! ```
//!
//! In other words, all [`Iterator`]s implement [`IntoIterator`], by just
//! returning themselves. This means two things:
//!
//! 1. If you're writing an [`Iterator`], you can use it with a `for` loop.
//! 2. If you're creating a collection, implementing [`IntoIterator`] for it
//! will allow your collection to be used with the `for` loop.
//!
//! # Iterating by reference
//!
//! Since [`into_iter()`] takes `self` by value, using a `for` loop to iterate
//! over a collection consumes that collection. Often, you may want to iterate
//! over a collection without consuming it. Many collections offer methods that
//! provide iterators over references, conventionally called `iter()` and
//! `iter_mut()` respectively:
//!
//! ```
//! let mut values = vec![41];
//! for x in values.iter_mut() {
//! *x += 1;
//! }
//! for x in values.iter() {
//! assert_eq!(*x, 42);
//! }
//! assert_eq!(values.len(), 1); // `values` is still owned by this function.
//! ```
//!
//! If a collection type `C` provides `iter()`, it usually also implements
//! `IntoIterator` for `&C`, with an implementation that just calls `iter()`.
//! Likewise, a collection `C` that provides `iter_mut()` generally implements
//! `IntoIterator` for `&mut C` by delegating to `iter_mut()`. This enables a
//! convenient shorthand:
//!
//! ```
//! let mut values = vec![41];
//! for x in &mut values { // same as `values.iter_mut()`
//! *x += 1;
//! }
//! for x in &values { // same as `values.iter()`
//! assert_eq!(*x, 42);
//! }
//! assert_eq!(values.len(), 1);
//! ```
//!
//! While many collections offer `iter()`, not all offer `iter_mut()`. For
//! example, mutating the keys of a [`HashSet<T>`] could put the collection
//! into an inconsistent state if the key hashes change, so this collection
//! only offers `iter()`.
//!
//! [`into_iter()`]: IntoIterator::into_iter
//! [`HashSet<T>`]: ../../std/collections/struct.HashSet.html
//!
//! # Adapters
//!
//! Functions which take an [`Iterator`] and return another [`Iterator`] are
//! often called 'iterator adapters', as they're a form of the 'adapter
//! pattern'.
//!
//! Common iterator adapters include [`map`], [`take`], and [`filter`].
//! For more, see their documentation.
//!
//! If an iterator adapter panics, the iterator will be in an unspecified (but
//! memory safe) state. This state is also not guaranteed to stay the same
//! across versions of Rust, so you should avoid relying on the exact values
//! returned by an iterator which panicked.
//!
//! [`map`]: Iterator::map
//! [`take`]: Iterator::take
//! [`filter`]: Iterator::filter
//!
//! # Laziness
//!
//! Iterators (and iterator [adapters](#adapters)) are *lazy*. This means that
//! just creating an iterator doesn't _do_ a whole lot. Nothing really happens
//! until you call [`next`]. This is sometimes a source of confusion when
//! creating an iterator solely for its side effects. For example, the [`map`]
//! method calls a closure on each element it iterates over:
//!
//! ```
//! # #![allow(unused_must_use)]
//! # #![allow(map_unit_fn)]
//! let v = vec![1, 2, 3, 4, 5];
//! v.iter().map(|x| println!("{x}"));
//! ```
//!
//! This will not print any values, as we only created an iterator, rather than
//! using it. The compiler will warn us about this kind of behavior:
//!
//! ```text
//! warning: unused result that must be used: iterators are lazy and
//! do nothing unless consumed
//! ```
//!
//! The idiomatic way to write a [`map`] for its side effects is to use a
//! `for` loop or call the [`for_each`] method:
//!
//! ```
//! let v = vec![1, 2, 3, 4, 5];
//!
//! v.iter().for_each(|x| println!("{x}"));
//! // or
//! for x in &v {
//! println!("{x}");
//! }
//! ```
//!
//! [`map`]: Iterator::map
//! [`for_each`]: Iterator::for_each
//!
//! Another common way to evaluate an iterator is to use the [`collect`]
//! method to produce a new collection.
//!
//! [`collect`]: Iterator::collect
//!
//! # Infinity
//!
//! Iterators do not have to be finite. As an example, an open-ended range is
//! an infinite iterator:
//!
//! ```
//! let numbers = 0..;
//! ```
//!
//! It is common to use the [`take`] iterator adapter to turn an infinite
//! iterator into a finite one:
//!
//! ```
//! let numbers = 0..;
//! let five_numbers = numbers.take(5);
//!
//! for number in five_numbers {
//! println!("{number}");
//! }
//! ```
//!
//! This will print the numbers `0` through `4`, each on their own line.
//!
//! Bear in mind that methods on infinite iterators, even those for which a
//! result can be determined mathematically in finite time, might not terminate.
//! Specifically, methods such as [`min`], which in the general case require
//! traversing every element in the iterator, are likely not to return
//! successfully for any infinite iterators.
//!
//! ```no_run
//! let ones = std::iter::repeat(1);
//! let least = ones.min().unwrap(); // Oh no! An infinite loop!
//! // `ones.min()` causes an infinite loop, so we won't reach this point!
//! println!("The smallest number one is {least}.");
//! ```
//!
//! [`take`]: Iterator::take
//! [`min`]: Iterator::min
#![stable(feature = "rust1", since = "1.0.0")]
// This needs to be up here in order to be usable in the child modules
macro_rules! impl_fold_via_try_fold {
(fold -> try_fold) => {
impl_fold_via_try_fold! { @internal fold -> try_fold }
};
(rfold -> try_rfold) => {
impl_fold_via_try_fold! { @internal rfold -> try_rfold }
};
(spec_fold -> spec_try_fold) => {
impl_fold_via_try_fold! { @internal spec_fold -> spec_try_fold }
};
(spec_rfold -> spec_try_rfold) => {
impl_fold_via_try_fold! { @internal spec_rfold -> spec_try_rfold }
};
(@internal $fold:ident -> $try_fold:ident) => {
#[inline]
fn $fold<AAA, FFF>(mut self, init: AAA, fold: FFF) -> AAA
where
FFF: FnMut(AAA, Self::Item) -> AAA,
{
use crate::ops::NeverShortCircuit;
self.$try_fold(init, NeverShortCircuit::wrap_mut_2(fold)).0
}
};
}
#[unstable(feature = "iter_array_chunks", reason = "recently added", issue = "100450")]
pub use self::adapters::ArrayChunks;
#[unstable(feature = "std_internals", issue = "none")]
pub use self::adapters::ByRefSized;
#[stable(feature = "iter_cloned", since = "1.1.0")]
pub use self::adapters::Cloned;
#[stable(feature = "iter_copied", since = "1.36.0")]
pub use self::adapters::Copied;
#[stable(feature = "iterator_flatten", since = "1.29.0")]
pub use self::adapters::Flatten;
#[stable(feature = "iter_map_while", since = "1.57.0")]
pub use self::adapters::MapWhile;
#[unstable(feature = "iter_map_windows", reason = "recently added", issue = "87155")]
pub use self::adapters::MapWindows;
#[unstable(feature = "inplace_iteration", issue = "none")]
pub use self::adapters::SourceIter;
#[stable(feature = "iterator_step_by", since = "1.28.0")]
pub use self::adapters::StepBy;
#[unstable(feature = "trusted_random_access", issue = "none")]
pub use self::adapters::TrustedRandomAccess;
#[unstable(feature = "trusted_random_access", issue = "none")]
pub use self::adapters::TrustedRandomAccessNoCoerce;
#[unstable(feature = "iter_chain", reason = "recently added", issue = "125964")]
pub use self::adapters::chain;
pub(crate) use self::adapters::try_process;
#[stable(feature = "iter_zip", since = "1.59.0")]
pub use self::adapters::zip;
#[stable(feature = "rust1", since = "1.0.0")]
pub use self::adapters::{
Chain, Cycle, Enumerate, Filter, FilterMap, FlatMap, Fuse, Inspect, Map, Peekable, Rev, Scan,
Skip, SkipWhile, Take, TakeWhile, Zip,
};
#[unstable(feature = "iter_intersperse", reason = "recently added", issue = "79524")]
pub use self::adapters::{Intersperse, IntersperseWith};
#[unstable(
feature = "step_trait",
reason = "likely to be replaced by finer-grained traits",
issue = "42168"
)]
pub use self::range::Step;
#[unstable(
feature = "iter_from_coroutine",
issue = "43122",
reason = "coroutines are unstable"
)]
pub use self::sources::from_coroutine;
#[stable(feature = "iter_empty", since = "1.2.0")]
pub use self::sources::{Empty, empty};
#[stable(feature = "iter_from_fn", since = "1.34.0")]
pub use self::sources::{FromFn, from_fn};
#[stable(feature = "iter_once", since = "1.2.0")]
pub use self::sources::{Once, once};
#[stable(feature = "iter_once_with", since = "1.43.0")]
pub use self::sources::{OnceWith, once_with};
#[stable(feature = "rust1", since = "1.0.0")]
pub use self::sources::{Repeat, repeat};
#[stable(feature = "iter_repeat_n", since = "1.82.0")]
pub use self::sources::{RepeatN, repeat_n};
#[stable(feature = "iterator_repeat_with", since = "1.28.0")]
pub use self::sources::{RepeatWith, repeat_with};
#[stable(feature = "iter_successors", since = "1.34.0")]
pub use self::sources::{Successors, successors};
#[stable(feature = "fused", since = "1.26.0")]
pub use self::traits::FusedIterator;
#[unstable(issue = "none", feature = "inplace_iteration")]
pub use self::traits::InPlaceIterable;
#[stable(feature = "rust1", since = "1.0.0")]
pub use self::traits::Iterator;
#[unstable(issue = "none", feature = "trusted_fused")]
pub use self::traits::TrustedFused;
#[unstable(feature = "trusted_len", issue = "37572")]
pub use self::traits::TrustedLen;
#[unstable(feature = "trusted_step", issue = "85731")]
pub use self::traits::TrustedStep;
pub(crate) use self::traits::UncheckedIterator;
#[stable(feature = "rust1", since = "1.0.0")]
pub use self::traits::{
DoubleEndedIterator, ExactSizeIterator, Extend, FromIterator, IntoIterator, Product, Sum,
};
mod adapters;
mod range;
mod sources;
mod traits;