std/net/
udp.rs

1#[cfg(all(
2    test,
3    not(any(
4        target_os = "emscripten",
5        all(target_os = "wasi", target_env = "p1"),
6        target_env = "sgx",
7        target_os = "xous"
8    ))
9))]
10mod tests;
11
12use crate::fmt;
13use crate::io::{self, ErrorKind};
14use crate::net::{Ipv4Addr, Ipv6Addr, SocketAddr, ToSocketAddrs};
15use crate::sys::net as net_imp;
16use crate::sys_common::{AsInner, FromInner, IntoInner};
17use crate::time::Duration;
18
19/// A UDP socket.
20///
21/// After creating a `UdpSocket` by [`bind`]ing it to a socket address, data can be
22/// [sent to] and [received from] any other socket address.
23///
24/// Although UDP is a connectionless protocol, this implementation provides an interface
25/// to set an address where data should be sent and received from. After setting a remote
26/// address with [`connect`], data can be sent to and received from that address with
27/// [`send`] and [`recv`].
28///
29/// As stated in the User Datagram Protocol's specification in [IETF RFC 768], UDP is
30/// an unordered, unreliable protocol; refer to [`TcpListener`] and [`TcpStream`] for TCP
31/// primitives.
32///
33/// [`bind`]: UdpSocket::bind
34/// [`connect`]: UdpSocket::connect
35/// [IETF RFC 768]: https://tools.ietf.org/html/rfc768
36/// [`recv`]: UdpSocket::recv
37/// [received from]: UdpSocket::recv_from
38/// [`send`]: UdpSocket::send
39/// [sent to]: UdpSocket::send_to
40/// [`TcpListener`]: crate::net::TcpListener
41/// [`TcpStream`]: crate::net::TcpStream
42///
43/// # Examples
44///
45/// ```no_run
46/// use std::net::UdpSocket;
47///
48/// fn main() -> std::io::Result<()> {
49///     {
50///         let socket = UdpSocket::bind("127.0.0.1:34254")?;
51///
52///         // Receives a single datagram message on the socket. If `buf` is too small to hold
53///         // the message, it will be cut off.
54///         let mut buf = [0; 10];
55///         let (amt, src) = socket.recv_from(&mut buf)?;
56///
57///         // Redeclare `buf` as slice of the received data and send reverse data back to origin.
58///         let buf = &mut buf[..amt];
59///         buf.reverse();
60///         socket.send_to(buf, &src)?;
61///     } // the socket is closed here
62///     Ok(())
63/// }
64/// ```
65#[stable(feature = "rust1", since = "1.0.0")]
66pub struct UdpSocket(net_imp::UdpSocket);
67
68impl UdpSocket {
69    /// Creates a UDP socket from the given address.
70    ///
71    /// The address type can be any implementor of [`ToSocketAddrs`] trait. See
72    /// its documentation for concrete examples.
73    ///
74    /// If `addr` yields multiple addresses, `bind` will be attempted with
75    /// each of the addresses until one succeeds and returns the socket. If none
76    /// of the addresses succeed in creating a socket, the error returned from
77    /// the last attempt (the last address) is returned.
78    ///
79    /// # Examples
80    ///
81    /// Creates a UDP socket bound to `127.0.0.1:3400`:
82    ///
83    /// ```no_run
84    /// use std::net::UdpSocket;
85    ///
86    /// let socket = UdpSocket::bind("127.0.0.1:3400").expect("couldn't bind to address");
87    /// ```
88    ///
89    /// Creates a UDP socket bound to `127.0.0.1:3400`. If the socket cannot be
90    /// bound to that address, create a UDP socket bound to `127.0.0.1:3401`:
91    ///
92    /// ```no_run
93    /// use std::net::{SocketAddr, UdpSocket};
94    ///
95    /// let addrs = [
96    ///     SocketAddr::from(([127, 0, 0, 1], 3400)),
97    ///     SocketAddr::from(([127, 0, 0, 1], 3401)),
98    /// ];
99    /// let socket = UdpSocket::bind(&addrs[..]).expect("couldn't bind to address");
100    /// ```
101    ///
102    /// Creates a UDP socket bound to a port assigned by the operating system
103    /// at `127.0.0.1`.
104    ///
105    /// ```no_run
106    /// use std::net::UdpSocket;
107    ///
108    /// let socket = UdpSocket::bind("127.0.0.1:0").unwrap();
109    /// ```
110    ///
111    /// Note that `bind` declares the scope of your network connection.
112    /// You can only receive datagrams from and send datagrams to
113    /// participants in that view of the network.
114    /// For instance, binding to a loopback address as in the example
115    /// above will prevent you from sending datagrams to another device
116    /// in your local network.
117    ///
118    /// In order to limit your view of the network the least, `bind` to
119    /// [`Ipv4Addr::UNSPECIFIED`] or [`Ipv6Addr::UNSPECIFIED`].
120    #[stable(feature = "rust1", since = "1.0.0")]
121    pub fn bind<A: ToSocketAddrs>(addr: A) -> io::Result<UdpSocket> {
122        super::each_addr(addr, net_imp::UdpSocket::bind).map(UdpSocket)
123    }
124
125    /// Receives a single datagram message on the socket. On success, returns the number
126    /// of bytes read and the origin.
127    ///
128    /// The function must be called with valid byte array `buf` of sufficient size to
129    /// hold the message bytes. If a message is too long to fit in the supplied buffer,
130    /// excess bytes may be discarded.
131    ///
132    /// # Examples
133    ///
134    /// ```no_run
135    /// use std::net::UdpSocket;
136    ///
137    /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
138    /// let mut buf = [0; 10];
139    /// let (number_of_bytes, src_addr) = socket.recv_from(&mut buf)
140    ///                                         .expect("Didn't receive data");
141    /// let filled_buf = &mut buf[..number_of_bytes];
142    /// ```
143    #[stable(feature = "rust1", since = "1.0.0")]
144    pub fn recv_from(&self, buf: &mut [u8]) -> io::Result<(usize, SocketAddr)> {
145        self.0.recv_from(buf)
146    }
147
148    /// Receives a single datagram message on the socket, without removing it from the
149    /// queue. On success, returns the number of bytes read and the origin.
150    ///
151    /// The function must be called with valid byte array `buf` of sufficient size to
152    /// hold the message bytes. If a message is too long to fit in the supplied buffer,
153    /// excess bytes may be discarded.
154    ///
155    /// Successive calls return the same data. This is accomplished by passing
156    /// `MSG_PEEK` as a flag to the underlying `recvfrom` system call.
157    ///
158    /// Do not use this function to implement busy waiting, instead use `libc::poll` to
159    /// synchronize IO events on one or more sockets.
160    ///
161    /// # Examples
162    ///
163    /// ```no_run
164    /// use std::net::UdpSocket;
165    ///
166    /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
167    /// let mut buf = [0; 10];
168    /// let (number_of_bytes, src_addr) = socket.peek_from(&mut buf)
169    ///                                         .expect("Didn't receive data");
170    /// let filled_buf = &mut buf[..number_of_bytes];
171    /// ```
172    #[stable(feature = "peek", since = "1.18.0")]
173    pub fn peek_from(&self, buf: &mut [u8]) -> io::Result<(usize, SocketAddr)> {
174        self.0.peek_from(buf)
175    }
176
177    /// Sends data on the socket to the given address. On success, returns the
178    /// number of bytes written. Note that the operating system may refuse
179    /// buffers larger than 65507. However, partial writes are not possible
180    /// until buffer sizes above `i32::MAX`.
181    ///
182    /// Address type can be any implementor of [`ToSocketAddrs`] trait. See its
183    /// documentation for concrete examples.
184    ///
185    /// It is possible for `addr` to yield multiple addresses, but `send_to`
186    /// will only send data to the first address yielded by `addr`.
187    ///
188    /// This will return an error when the IP version of the local socket
189    /// does not match that returned from [`ToSocketAddrs`].
190    ///
191    /// See [Issue #34202] for more details.
192    ///
193    /// # Examples
194    ///
195    /// ```no_run
196    /// use std::net::UdpSocket;
197    ///
198    /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
199    /// socket.send_to(&[0; 10], "127.0.0.1:4242").expect("couldn't send data");
200    /// ```
201    ///
202    /// [Issue #34202]: https://github.com/rust-lang/rust/issues/34202
203    #[stable(feature = "rust1", since = "1.0.0")]
204    pub fn send_to<A: ToSocketAddrs>(&self, buf: &[u8], addr: A) -> io::Result<usize> {
205        match addr.to_socket_addrs()?.next() {
206            Some(addr) => self.0.send_to(buf, &addr),
207            None => Err(io::const_error!(ErrorKind::InvalidInput, "no addresses to send data to")),
208        }
209    }
210
211    /// Returns the socket address of the remote peer this socket was connected to.
212    ///
213    /// # Examples
214    ///
215    /// ```no_run
216    /// use std::net::{Ipv4Addr, SocketAddr, SocketAddrV4, UdpSocket};
217    ///
218    /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
219    /// socket.connect("192.168.0.1:41203").expect("couldn't connect to address");
220    /// assert_eq!(socket.peer_addr().unwrap(),
221    ///            SocketAddr::V4(SocketAddrV4::new(Ipv4Addr::new(192, 168, 0, 1), 41203)));
222    /// ```
223    ///
224    /// If the socket isn't connected, it will return a [`NotConnected`] error.
225    ///
226    /// [`NotConnected`]: io::ErrorKind::NotConnected
227    ///
228    /// ```no_run
229    /// use std::net::UdpSocket;
230    ///
231    /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
232    /// assert_eq!(socket.peer_addr().unwrap_err().kind(),
233    ///            std::io::ErrorKind::NotConnected);
234    /// ```
235    #[stable(feature = "udp_peer_addr", since = "1.40.0")]
236    pub fn peer_addr(&self) -> io::Result<SocketAddr> {
237        self.0.peer_addr()
238    }
239
240    /// Returns the socket address that this socket was created from.
241    ///
242    /// # Examples
243    ///
244    /// ```no_run
245    /// use std::net::{Ipv4Addr, SocketAddr, SocketAddrV4, UdpSocket};
246    ///
247    /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
248    /// assert_eq!(socket.local_addr().unwrap(),
249    ///            SocketAddr::V4(SocketAddrV4::new(Ipv4Addr::new(127, 0, 0, 1), 34254)));
250    /// ```
251    #[stable(feature = "rust1", since = "1.0.0")]
252    pub fn local_addr(&self) -> io::Result<SocketAddr> {
253        self.0.socket_addr()
254    }
255
256    /// Creates a new independently owned handle to the underlying socket.
257    ///
258    /// The returned `UdpSocket` is a reference to the same socket that this
259    /// object references. Both handles will read and write the same port, and
260    /// options set on one socket will be propagated to the other.
261    ///
262    /// # Examples
263    ///
264    /// ```no_run
265    /// use std::net::UdpSocket;
266    ///
267    /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
268    /// let socket_clone = socket.try_clone().expect("couldn't clone the socket");
269    /// ```
270    #[stable(feature = "rust1", since = "1.0.0")]
271    pub fn try_clone(&self) -> io::Result<UdpSocket> {
272        self.0.duplicate().map(UdpSocket)
273    }
274
275    /// Sets the read timeout to the timeout specified.
276    ///
277    /// If the value specified is [`None`], then [`read`] calls will block
278    /// indefinitely. An [`Err`] is returned if the zero [`Duration`] is
279    /// passed to this method.
280    ///
281    /// # Platform-specific behavior
282    ///
283    /// Platforms may return a different error code whenever a read times out as
284    /// a result of setting this option. For example Unix typically returns an
285    /// error of the kind [`WouldBlock`], but Windows may return [`TimedOut`].
286    ///
287    /// [`read`]: io::Read::read
288    /// [`WouldBlock`]: io::ErrorKind::WouldBlock
289    /// [`TimedOut`]: io::ErrorKind::TimedOut
290    ///
291    /// # Examples
292    ///
293    /// ```no_run
294    /// use std::net::UdpSocket;
295    ///
296    /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
297    /// socket.set_read_timeout(None).expect("set_read_timeout call failed");
298    /// ```
299    ///
300    /// An [`Err`] is returned if the zero [`Duration`] is passed to this
301    /// method:
302    ///
303    /// ```no_run
304    /// use std::io;
305    /// use std::net::UdpSocket;
306    /// use std::time::Duration;
307    ///
308    /// let socket = UdpSocket::bind("127.0.0.1:34254").unwrap();
309    /// let result = socket.set_read_timeout(Some(Duration::new(0, 0)));
310    /// let err = result.unwrap_err();
311    /// assert_eq!(err.kind(), io::ErrorKind::InvalidInput)
312    /// ```
313    #[stable(feature = "socket_timeout", since = "1.4.0")]
314    pub fn set_read_timeout(&self, dur: Option<Duration>) -> io::Result<()> {
315        self.0.set_read_timeout(dur)
316    }
317
318    /// Sets the write timeout to the timeout specified.
319    ///
320    /// If the value specified is [`None`], then [`write`] calls will block
321    /// indefinitely. An [`Err`] is returned if the zero [`Duration`] is
322    /// passed to this method.
323    ///
324    /// # Platform-specific behavior
325    ///
326    /// Platforms may return a different error code whenever a write times out
327    /// as a result of setting this option. For example Unix typically returns
328    /// an error of the kind [`WouldBlock`], but Windows may return [`TimedOut`].
329    ///
330    /// [`write`]: io::Write::write
331    /// [`WouldBlock`]: io::ErrorKind::WouldBlock
332    /// [`TimedOut`]: io::ErrorKind::TimedOut
333    ///
334    /// # Examples
335    ///
336    /// ```no_run
337    /// use std::net::UdpSocket;
338    ///
339    /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
340    /// socket.set_write_timeout(None).expect("set_write_timeout call failed");
341    /// ```
342    ///
343    /// An [`Err`] is returned if the zero [`Duration`] is passed to this
344    /// method:
345    ///
346    /// ```no_run
347    /// use std::io;
348    /// use std::net::UdpSocket;
349    /// use std::time::Duration;
350    ///
351    /// let socket = UdpSocket::bind("127.0.0.1:34254").unwrap();
352    /// let result = socket.set_write_timeout(Some(Duration::new(0, 0)));
353    /// let err = result.unwrap_err();
354    /// assert_eq!(err.kind(), io::ErrorKind::InvalidInput)
355    /// ```
356    #[stable(feature = "socket_timeout", since = "1.4.0")]
357    pub fn set_write_timeout(&self, dur: Option<Duration>) -> io::Result<()> {
358        self.0.set_write_timeout(dur)
359    }
360
361    /// Returns the read timeout of this socket.
362    ///
363    /// If the timeout is [`None`], then [`read`] calls will block indefinitely.
364    ///
365    /// [`read`]: io::Read::read
366    ///
367    /// # Examples
368    ///
369    /// ```no_run
370    /// use std::net::UdpSocket;
371    ///
372    /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
373    /// socket.set_read_timeout(None).expect("set_read_timeout call failed");
374    /// assert_eq!(socket.read_timeout().unwrap(), None);
375    /// ```
376    #[stable(feature = "socket_timeout", since = "1.4.0")]
377    pub fn read_timeout(&self) -> io::Result<Option<Duration>> {
378        self.0.read_timeout()
379    }
380
381    /// Returns the write timeout of this socket.
382    ///
383    /// If the timeout is [`None`], then [`write`] calls will block indefinitely.
384    ///
385    /// [`write`]: io::Write::write
386    ///
387    /// # Examples
388    ///
389    /// ```no_run
390    /// use std::net::UdpSocket;
391    ///
392    /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
393    /// socket.set_write_timeout(None).expect("set_write_timeout call failed");
394    /// assert_eq!(socket.write_timeout().unwrap(), None);
395    /// ```
396    #[stable(feature = "socket_timeout", since = "1.4.0")]
397    pub fn write_timeout(&self) -> io::Result<Option<Duration>> {
398        self.0.write_timeout()
399    }
400
401    /// Sets the value of the `SO_BROADCAST` option for this socket.
402    ///
403    /// When enabled, this socket is allowed to send packets to a broadcast
404    /// address.
405    ///
406    /// # Examples
407    ///
408    /// ```no_run
409    /// use std::net::UdpSocket;
410    ///
411    /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
412    /// socket.set_broadcast(false).expect("set_broadcast call failed");
413    /// ```
414    #[stable(feature = "net2_mutators", since = "1.9.0")]
415    pub fn set_broadcast(&self, broadcast: bool) -> io::Result<()> {
416        self.0.set_broadcast(broadcast)
417    }
418
419    /// Gets the value of the `SO_BROADCAST` option for this socket.
420    ///
421    /// For more information about this option, see [`UdpSocket::set_broadcast`].
422    ///
423    /// # Examples
424    ///
425    /// ```no_run
426    /// use std::net::UdpSocket;
427    ///
428    /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
429    /// socket.set_broadcast(false).expect("set_broadcast call failed");
430    /// assert_eq!(socket.broadcast().unwrap(), false);
431    /// ```
432    #[stable(feature = "net2_mutators", since = "1.9.0")]
433    pub fn broadcast(&self) -> io::Result<bool> {
434        self.0.broadcast()
435    }
436
437    /// Sets the value of the `IP_MULTICAST_LOOP` option for this socket.
438    ///
439    /// If enabled, multicast packets will be looped back to the local socket.
440    /// Note that this might not have any effect on IPv6 sockets.
441    ///
442    /// # Examples
443    ///
444    /// ```no_run
445    /// use std::net::UdpSocket;
446    ///
447    /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
448    /// socket.set_multicast_loop_v4(false).expect("set_multicast_loop_v4 call failed");
449    /// ```
450    #[stable(feature = "net2_mutators", since = "1.9.0")]
451    pub fn set_multicast_loop_v4(&self, multicast_loop_v4: bool) -> io::Result<()> {
452        self.0.set_multicast_loop_v4(multicast_loop_v4)
453    }
454
455    /// Gets the value of the `IP_MULTICAST_LOOP` option for this socket.
456    ///
457    /// For more information about this option, see [`UdpSocket::set_multicast_loop_v4`].
458    ///
459    /// # Examples
460    ///
461    /// ```no_run
462    /// use std::net::UdpSocket;
463    ///
464    /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
465    /// socket.set_multicast_loop_v4(false).expect("set_multicast_loop_v4 call failed");
466    /// assert_eq!(socket.multicast_loop_v4().unwrap(), false);
467    /// ```
468    #[stable(feature = "net2_mutators", since = "1.9.0")]
469    pub fn multicast_loop_v4(&self) -> io::Result<bool> {
470        self.0.multicast_loop_v4()
471    }
472
473    /// Sets the value of the `IP_MULTICAST_TTL` option for this socket.
474    ///
475    /// Indicates the time-to-live value of outgoing multicast packets for
476    /// this socket. The default value is 1 which means that multicast packets
477    /// don't leave the local network unless explicitly requested.
478    ///
479    /// Note that this might not have any effect on IPv6 sockets.
480    ///
481    /// # Examples
482    ///
483    /// ```no_run
484    /// use std::net::UdpSocket;
485    ///
486    /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
487    /// socket.set_multicast_ttl_v4(42).expect("set_multicast_ttl_v4 call failed");
488    /// ```
489    #[stable(feature = "net2_mutators", since = "1.9.0")]
490    pub fn set_multicast_ttl_v4(&self, multicast_ttl_v4: u32) -> io::Result<()> {
491        self.0.set_multicast_ttl_v4(multicast_ttl_v4)
492    }
493
494    /// Gets the value of the `IP_MULTICAST_TTL` option for this socket.
495    ///
496    /// For more information about this option, see [`UdpSocket::set_multicast_ttl_v4`].
497    ///
498    /// # Examples
499    ///
500    /// ```no_run
501    /// use std::net::UdpSocket;
502    ///
503    /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
504    /// socket.set_multicast_ttl_v4(42).expect("set_multicast_ttl_v4 call failed");
505    /// assert_eq!(socket.multicast_ttl_v4().unwrap(), 42);
506    /// ```
507    #[stable(feature = "net2_mutators", since = "1.9.0")]
508    pub fn multicast_ttl_v4(&self) -> io::Result<u32> {
509        self.0.multicast_ttl_v4()
510    }
511
512    /// Sets the value of the `IPV6_MULTICAST_LOOP` option for this socket.
513    ///
514    /// Controls whether this socket sees the multicast packets it sends itself.
515    /// Note that this might not have any affect on IPv4 sockets.
516    ///
517    /// # Examples
518    ///
519    /// ```no_run
520    /// use std::net::UdpSocket;
521    ///
522    /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
523    /// socket.set_multicast_loop_v6(false).expect("set_multicast_loop_v6 call failed");
524    /// ```
525    #[stable(feature = "net2_mutators", since = "1.9.0")]
526    pub fn set_multicast_loop_v6(&self, multicast_loop_v6: bool) -> io::Result<()> {
527        self.0.set_multicast_loop_v6(multicast_loop_v6)
528    }
529
530    /// Gets the value of the `IPV6_MULTICAST_LOOP` option for this socket.
531    ///
532    /// For more information about this option, see [`UdpSocket::set_multicast_loop_v6`].
533    ///
534    /// # Examples
535    ///
536    /// ```no_run
537    /// use std::net::UdpSocket;
538    ///
539    /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
540    /// socket.set_multicast_loop_v6(false).expect("set_multicast_loop_v6 call failed");
541    /// assert_eq!(socket.multicast_loop_v6().unwrap(), false);
542    /// ```
543    #[stable(feature = "net2_mutators", since = "1.9.0")]
544    pub fn multicast_loop_v6(&self) -> io::Result<bool> {
545        self.0.multicast_loop_v6()
546    }
547
548    /// Sets the value for the `IP_TTL` option on this socket.
549    ///
550    /// This value sets the time-to-live field that is used in every packet sent
551    /// from this socket.
552    ///
553    /// # Examples
554    ///
555    /// ```no_run
556    /// use std::net::UdpSocket;
557    ///
558    /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
559    /// socket.set_ttl(42).expect("set_ttl call failed");
560    /// ```
561    #[stable(feature = "net2_mutators", since = "1.9.0")]
562    pub fn set_ttl(&self, ttl: u32) -> io::Result<()> {
563        self.0.set_ttl(ttl)
564    }
565
566    /// Gets the value of the `IP_TTL` option for this socket.
567    ///
568    /// For more information about this option, see [`UdpSocket::set_ttl`].
569    ///
570    /// # Examples
571    ///
572    /// ```no_run
573    /// use std::net::UdpSocket;
574    ///
575    /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
576    /// socket.set_ttl(42).expect("set_ttl call failed");
577    /// assert_eq!(socket.ttl().unwrap(), 42);
578    /// ```
579    #[stable(feature = "net2_mutators", since = "1.9.0")]
580    pub fn ttl(&self) -> io::Result<u32> {
581        self.0.ttl()
582    }
583
584    /// Executes an operation of the `IP_ADD_MEMBERSHIP` type.
585    ///
586    /// This function specifies a new multicast group for this socket to join.
587    /// The address must be a valid multicast address, and `interface` is the
588    /// address of the local interface with which the system should join the
589    /// multicast group. If it's equal to [`UNSPECIFIED`](Ipv4Addr::UNSPECIFIED)
590    /// then an appropriate interface is chosen by the system.
591    #[stable(feature = "net2_mutators", since = "1.9.0")]
592    pub fn join_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> io::Result<()> {
593        self.0.join_multicast_v4(multiaddr, interface)
594    }
595
596    /// Executes an operation of the `IPV6_ADD_MEMBERSHIP` type.
597    ///
598    /// This function specifies a new multicast group for this socket to join.
599    /// The address must be a valid multicast address, and `interface` is the
600    /// index of the interface to join/leave (or 0 to indicate any interface).
601    #[stable(feature = "net2_mutators", since = "1.9.0")]
602    pub fn join_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> {
603        self.0.join_multicast_v6(multiaddr, interface)
604    }
605
606    /// Executes an operation of the `IP_DROP_MEMBERSHIP` type.
607    ///
608    /// For more information about this option, see [`UdpSocket::join_multicast_v4`].
609    #[stable(feature = "net2_mutators", since = "1.9.0")]
610    pub fn leave_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> io::Result<()> {
611        self.0.leave_multicast_v4(multiaddr, interface)
612    }
613
614    /// Executes an operation of the `IPV6_DROP_MEMBERSHIP` type.
615    ///
616    /// For more information about this option, see [`UdpSocket::join_multicast_v6`].
617    #[stable(feature = "net2_mutators", since = "1.9.0")]
618    pub fn leave_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> {
619        self.0.leave_multicast_v6(multiaddr, interface)
620    }
621
622    /// Gets the value of the `SO_ERROR` option on this socket.
623    ///
624    /// This will retrieve the stored error in the underlying socket, clearing
625    /// the field in the process. This can be useful for checking errors between
626    /// calls.
627    ///
628    /// # Examples
629    ///
630    /// ```no_run
631    /// use std::net::UdpSocket;
632    ///
633    /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
634    /// match socket.take_error() {
635    ///     Ok(Some(error)) => println!("UdpSocket error: {error:?}"),
636    ///     Ok(None) => println!("No error"),
637    ///     Err(error) => println!("UdpSocket.take_error failed: {error:?}"),
638    /// }
639    /// ```
640    #[stable(feature = "net2_mutators", since = "1.9.0")]
641    pub fn take_error(&self) -> io::Result<Option<io::Error>> {
642        self.0.take_error()
643    }
644
645    /// Connects this UDP socket to a remote address, allowing the `send` and
646    /// `recv` syscalls to be used to send data and also applies filters to only
647    /// receive data from the specified address.
648    ///
649    /// If `addr` yields multiple addresses, `connect` will be attempted with
650    /// each of the addresses until the underlying OS function returns no
651    /// error. Note that usually, a successful `connect` call does not specify
652    /// that there is a remote server listening on the port, rather, such an
653    /// error would only be detected after the first send. If the OS returns an
654    /// error for each of the specified addresses, the error returned from the
655    /// last connection attempt (the last address) is returned.
656    ///
657    /// # Examples
658    ///
659    /// Creates a UDP socket bound to `127.0.0.1:3400` and connect the socket to
660    /// `127.0.0.1:8080`:
661    ///
662    /// ```no_run
663    /// use std::net::UdpSocket;
664    ///
665    /// let socket = UdpSocket::bind("127.0.0.1:3400").expect("couldn't bind to address");
666    /// socket.connect("127.0.0.1:8080").expect("connect function failed");
667    /// ```
668    ///
669    /// Unlike in the TCP case, passing an array of addresses to the `connect`
670    /// function of a UDP socket is not a useful thing to do: The OS will be
671    /// unable to determine whether something is listening on the remote
672    /// address without the application sending data.
673    ///
674    /// If your first `connect` is to a loopback address, subsequent
675    /// `connect`s to non-loopback addresses might fail, depending
676    /// on the platform.
677    #[stable(feature = "net2_mutators", since = "1.9.0")]
678    pub fn connect<A: ToSocketAddrs>(&self, addr: A) -> io::Result<()> {
679        super::each_addr(addr, |addr| self.0.connect(addr))
680    }
681
682    /// Sends data on the socket to the remote address to which it is connected.
683    /// On success, returns the number of bytes written. Note that the operating
684    /// system may refuse buffers larger than 65507. However, partial writes are
685    /// not possible until buffer sizes above `i32::MAX`.
686    ///
687    /// [`UdpSocket::connect`] will connect this socket to a remote address. This
688    /// method will fail if the socket is not connected.
689    ///
690    /// # Examples
691    ///
692    /// ```no_run
693    /// use std::net::UdpSocket;
694    ///
695    /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
696    /// socket.connect("127.0.0.1:8080").expect("connect function failed");
697    /// socket.send(&[0, 1, 2]).expect("couldn't send message");
698    /// ```
699    #[stable(feature = "net2_mutators", since = "1.9.0")]
700    pub fn send(&self, buf: &[u8]) -> io::Result<usize> {
701        self.0.send(buf)
702    }
703
704    /// Receives a single datagram message on the socket from the remote address to
705    /// which it is connected. On success, returns the number of bytes read.
706    ///
707    /// The function must be called with valid byte array `buf` of sufficient size to
708    /// hold the message bytes. If a message is too long to fit in the supplied buffer,
709    /// excess bytes may be discarded.
710    ///
711    /// [`UdpSocket::connect`] will connect this socket to a remote address. This
712    /// method will fail if the socket is not connected.
713    ///
714    /// # Examples
715    ///
716    /// ```no_run
717    /// use std::net::UdpSocket;
718    ///
719    /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
720    /// socket.connect("127.0.0.1:8080").expect("connect function failed");
721    /// let mut buf = [0; 10];
722    /// match socket.recv(&mut buf) {
723    ///     Ok(received) => println!("received {received} bytes {:?}", &buf[..received]),
724    ///     Err(e) => println!("recv function failed: {e:?}"),
725    /// }
726    /// ```
727    #[stable(feature = "net2_mutators", since = "1.9.0")]
728    pub fn recv(&self, buf: &mut [u8]) -> io::Result<usize> {
729        self.0.recv(buf)
730    }
731
732    /// Receives single datagram on the socket from the remote address to which it is
733    /// connected, without removing the message from input queue. On success, returns
734    /// the number of bytes peeked.
735    ///
736    /// The function must be called with valid byte array `buf` of sufficient size to
737    /// hold the message bytes. If a message is too long to fit in the supplied buffer,
738    /// excess bytes may be discarded.
739    ///
740    /// Successive calls return the same data. This is accomplished by passing
741    /// `MSG_PEEK` as a flag to the underlying `recv` system call.
742    ///
743    /// Do not use this function to implement busy waiting, instead use `libc::poll` to
744    /// synchronize IO events on one or more sockets.
745    ///
746    /// [`UdpSocket::connect`] will connect this socket to a remote address. This
747    /// method will fail if the socket is not connected.
748    ///
749    /// # Errors
750    ///
751    /// This method will fail if the socket is not connected. The `connect` method
752    /// will connect this socket to a remote address.
753    ///
754    /// # Examples
755    ///
756    /// ```no_run
757    /// use std::net::UdpSocket;
758    ///
759    /// let socket = UdpSocket::bind("127.0.0.1:34254").expect("couldn't bind to address");
760    /// socket.connect("127.0.0.1:8080").expect("connect function failed");
761    /// let mut buf = [0; 10];
762    /// match socket.peek(&mut buf) {
763    ///     Ok(received) => println!("received {received} bytes"),
764    ///     Err(e) => println!("peek function failed: {e:?}"),
765    /// }
766    /// ```
767    #[stable(feature = "peek", since = "1.18.0")]
768    pub fn peek(&self, buf: &mut [u8]) -> io::Result<usize> {
769        self.0.peek(buf)
770    }
771
772    /// Moves this UDP socket into or out of nonblocking mode.
773    ///
774    /// This will result in `recv`, `recv_from`, `send`, and `send_to` system
775    /// operations becoming nonblocking, i.e., immediately returning from their
776    /// calls. If the IO operation is successful, `Ok` is returned and no
777    /// further action is required. If the IO operation could not be completed
778    /// and needs to be retried, an error with kind
779    /// [`io::ErrorKind::WouldBlock`] is returned.
780    ///
781    /// On Unix platforms, calling this method corresponds to calling `fcntl`
782    /// `FIONBIO`. On Windows calling this method corresponds to calling
783    /// `ioctlsocket` `FIONBIO`.
784    ///
785    /// # Examples
786    ///
787    /// Creates a UDP socket bound to `127.0.0.1:7878` and read bytes in
788    /// nonblocking mode:
789    ///
790    /// ```no_run
791    /// use std::io;
792    /// use std::net::UdpSocket;
793    ///
794    /// let socket = UdpSocket::bind("127.0.0.1:7878").unwrap();
795    /// socket.set_nonblocking(true).unwrap();
796    ///
797    /// # fn wait_for_fd() { unimplemented!() }
798    /// let mut buf = [0; 10];
799    /// let (num_bytes_read, _) = loop {
800    ///     match socket.recv_from(&mut buf) {
801    ///         Ok(n) => break n,
802    ///         Err(ref e) if e.kind() == io::ErrorKind::WouldBlock => {
803    ///             // wait until network socket is ready, typically implemented
804    ///             // via platform-specific APIs such as epoll or IOCP
805    ///             wait_for_fd();
806    ///         }
807    ///         Err(e) => panic!("encountered IO error: {e}"),
808    ///     }
809    /// };
810    /// println!("bytes: {:?}", &buf[..num_bytes_read]);
811    /// ```
812    #[stable(feature = "net2_mutators", since = "1.9.0")]
813    pub fn set_nonblocking(&self, nonblocking: bool) -> io::Result<()> {
814        self.0.set_nonblocking(nonblocking)
815    }
816}
817
818// In addition to the `impl`s here, `UdpSocket` also has `impl`s for
819// `AsFd`/`From<OwnedFd>`/`Into<OwnedFd>` and
820// `AsRawFd`/`IntoRawFd`/`FromRawFd`, on Unix and WASI, and
821// `AsSocket`/`From<OwnedSocket>`/`Into<OwnedSocket>` and
822// `AsRawSocket`/`IntoRawSocket`/`FromRawSocket` on Windows.
823
824impl AsInner<net_imp::UdpSocket> for UdpSocket {
825    #[inline]
826    fn as_inner(&self) -> &net_imp::UdpSocket {
827        &self.0
828    }
829}
830
831impl FromInner<net_imp::UdpSocket> for UdpSocket {
832    fn from_inner(inner: net_imp::UdpSocket) -> UdpSocket {
833        UdpSocket(inner)
834    }
835}
836
837impl IntoInner<net_imp::UdpSocket> for UdpSocket {
838    fn into_inner(self) -> net_imp::UdpSocket {
839        self.0
840    }
841}
842
843#[stable(feature = "rust1", since = "1.0.0")]
844impl fmt::Debug for UdpSocket {
845    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
846        self.0.fmt(f)
847    }
848}