core/num/int_log10.rs
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/// These functions compute the integer logarithm of their type, assuming
/// that someone has already checked that the value is strictly positive.
// 0 < val <= u8::MAX
#[inline]
pub const fn u8(val: u8) -> u32 {
let val = val as u32;
// For better performance, avoid branches by assembling the solution
// in the bits above the low 8 bits.
// Adding c1 to val gives 10 in the top bits for val < 10, 11 for val >= 10
const C1: u32 = 0b11_00000000 - 10; // 758
// Adding c2 to val gives 01 in the top bits for val < 100, 10 for val >= 100
const C2: u32 = 0b10_00000000 - 100; // 412
// Value of top bits:
// +c1 +c2 1&2
// 0..=9 10 01 00 = 0
// 10..=99 11 01 01 = 1
// 100..=255 11 10 10 = 2
((val + C1) & (val + C2)) >> 8
}
// 0 < val < 100_000
#[inline]
const fn less_than_5(val: u32) -> u32 {
// Similar to u8, when adding one of these constants to val,
// we get two possible bit patterns above the low 17 bits,
// depending on whether val is below or above the threshold.
const C1: u32 = 0b011_00000000000000000 - 10; // 393206
const C2: u32 = 0b100_00000000000000000 - 100; // 524188
const C3: u32 = 0b111_00000000000000000 - 1000; // 916504
const C4: u32 = 0b100_00000000000000000 - 10000; // 514288
// Value of top bits:
// +c1 +c2 1&2 +c3 +c4 3&4 ^
// 0..=9 010 011 010 110 011 010 000 = 0
// 10..=99 011 011 011 110 011 010 001 = 1
// 100..=999 011 100 000 110 011 010 010 = 2
// 1000..=9999 011 100 000 111 011 011 011 = 3
// 10000..=99999 011 100 000 111 100 100 100 = 4
(((val + C1) & (val + C2)) ^ ((val + C3) & (val + C4))) >> 17
}
// 0 < val <= u16::MAX
#[inline]
pub const fn u16(val: u16) -> u32 {
less_than_5(val as u32)
}
// 0 < val <= u32::MAX
#[inline]
pub const fn u32(mut val: u32) -> u32 {
let mut log = 0;
if val >= 100_000 {
val /= 100_000;
log += 5;
}
log + less_than_5(val)
}
// 0 < val <= u64::MAX
#[inline]
pub const fn u64(mut val: u64) -> u32 {
let mut log = 0;
if val >= 10_000_000_000 {
val /= 10_000_000_000;
log += 10;
}
if val >= 100_000 {
val /= 100_000;
log += 5;
}
log + less_than_5(val as u32)
}
// 0 < val <= u128::MAX
#[inline]
pub const fn u128(mut val: u128) -> u32 {
let mut log = 0;
if val >= 100_000_000_000_000_000_000_000_000_000_000 {
val /= 100_000_000_000_000_000_000_000_000_000_000;
log += 32;
return log + u32(val as u32);
}
if val >= 10_000_000_000_000_000 {
val /= 10_000_000_000_000_000;
log += 16;
}
log + u64(val as u64)
}
#[cfg(target_pointer_width = "16")]
#[inline]
pub const fn usize(val: usize) -> u32 {
u16(val as _)
}
#[cfg(target_pointer_width = "32")]
#[inline]
pub const fn usize(val: usize) -> u32 {
u32(val as _)
}
#[cfg(target_pointer_width = "64")]
#[inline]
pub const fn usize(val: usize) -> u32 {
u64(val as _)
}
// 0 < val <= i8::MAX
#[inline]
pub const fn i8(val: i8) -> u32 {
u8(val as u8)
}
// 0 < val <= i16::MAX
#[inline]
pub const fn i16(val: i16) -> u32 {
u16(val as u16)
}
// 0 < val <= i32::MAX
#[inline]
pub const fn i32(val: i32) -> u32 {
u32(val as u32)
}
// 0 < val <= i64::MAX
#[inline]
pub const fn i64(val: i64) -> u32 {
u64(val as u64)
}
// 0 < val <= i128::MAX
#[inline]
pub const fn i128(val: i128) -> u32 {
u128(val as u128)
}
/// Instantiate this panic logic once, rather than for all the ilog methods
/// on every single primitive type.
#[cold]
#[track_caller]
pub const fn panic_for_nonpositive_argument() -> ! {
panic!("argument of integer logarithm must be positive")
}