pub(super) struct BlobDecodeContext<'a> {
opaque: MemDecoder<'a>,
blob: &'a MetadataBlob,
lazy_state: LazyState,
}Expand description
Decode context used when we just have a blob of metadata from which we have to decode a header
and CrateRoot. After that, MetadataDecodeContext can be used.
Most notably, [BlobDecodeContext] doesn’t implement SpanDecoder
Fields§
§opaque: MemDecoder<'a>§blob: &'a MetadataBlob§lazy_state: LazyStateImplementations§
Source§impl<'a> BlobDecodeContext<'a>
impl<'a> BlobDecodeContext<'a>
pub(crate) fn blob(&self) -> &'a MetadataBlob
fn decode_symbol_or_byte_symbol<S>( &mut self, new_from_index: impl Fn(u32) -> S, read_and_intern_str_or_byte_str_this: impl Fn(&mut Self) -> S, read_and_intern_str_or_byte_str_opaque: impl Fn(&mut MemDecoder<'a>) -> S, ) -> S
Trait Implementations§
Source§impl<'a> BlobDecoder for BlobDecodeContext<'a>
impl<'a> BlobDecoder for BlobDecodeContext<'a>
Source§fn decode_local_def_id(&mut self) -> LocalDefId
fn decode_local_def_id(&mut self) -> LocalDefId
The LocalDefId decoding logic is different from the default
one (which is decoding local def id as default def id with crate num),
because during metadata encoding/decoding LocalDefId is used as a wrapper
around DefIndex with a guarantee that it is local, that is why we can
create LocalDefId straight from a def index.
fn decode_def_index(&mut self) -> DefIndex
fn decode_symbol(&mut self) -> Symbol
fn decode_byte_symbol(&mut self) -> ByteSymbol
Source§impl<'a> Decodable<BlobDecodeContext<'a>> for DefPathHashMapRef<'static>
impl<'a> Decodable<BlobDecodeContext<'a>> for DefPathHashMapRef<'static>
fn decode(d: &mut BlobDecodeContext<'a>) -> DefPathHashMapRef<'static>
Source§impl<'a> Decoder for BlobDecodeContext<'a>
impl<'a> Decoder for BlobDecodeContext<'a>
fn read_usize(&mut self) -> usize
fn read_u128(&mut self) -> u128
fn read_u64(&mut self) -> u64
fn read_u32(&mut self) -> u32
fn read_u16(&mut self) -> u16
fn read_u8(&mut self) -> u8
fn read_isize(&mut self) -> isize
fn read_i128(&mut self) -> i128
fn read_i64(&mut self) -> i64
fn read_i32(&mut self) -> i32
fn read_i16(&mut self) -> i16
fn read_raw_bytes(&mut self, len: usize) -> &[u8] ⓘ
fn peek_byte(&self) -> u8
fn position(&self) -> usize
fn read_i8(&mut self) -> i8
fn read_bool(&mut self) -> bool
fn read_char(&mut self) -> char
fn read_str(&mut self) -> &str
fn read_byte_str(&mut self) -> &[u8] ⓘ
Source§impl<'a> LazyDecoder for BlobDecodeContext<'a>
impl<'a> LazyDecoder for BlobDecodeContext<'a>
fn set_lazy_state(&mut self, state: LazyState)
fn get_lazy_state(&self) -> LazyState
fn read_lazy<T>(&mut self) -> LazyValue<T>
fn read_lazy_array<T>(&mut self, len: usize) -> LazyArray<T>
fn read_lazy_table<Ie, Id, T>( &mut self, width: usize, len: usize, ) -> LazyTable<Ie, Id, T>
fn read_lazy_offset_then<T>(&mut self, f: impl Fn(NonZero<usize>) -> T) -> T
Auto Trait Implementations§
impl<'a> !DynSend for BlobDecodeContext<'a>
impl<'a> !DynSync for BlobDecodeContext<'a>
impl<'a> !RefUnwindSafe for BlobDecodeContext<'a>
impl<'a> !Send for BlobDecodeContext<'a>
impl<'a> !Sync for BlobDecodeContext<'a>
impl<'a> !UnwindSafe for BlobDecodeContext<'a>
impl<'a> Freeze for BlobDecodeContext<'a>
impl<'a> Unpin for BlobDecodeContext<'a>
impl<'a> UnsafeUnpin for BlobDecodeContext<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T, R> CollectAndApply<T, R> for T
impl<T, R> CollectAndApply<T, R> for T
impl<T> ErasedDestructor for Twhere
T: 'static,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<K> IntoQueryKey<K> for K
impl<K> IntoQueryKey<K> for K
Source§fn into_query_key(self) -> K
fn into_query_key(self) -> K
Self to K.
This should always be a very cheap conversion, e.g. LocalDefId::to_def_id.Source§impl<T> MaybeResult<T> for T
impl<T> MaybeResult<T> for T
Source§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<I, T, U> Upcast<I, U> for Twhere
U: UpcastFrom<I, T>,
impl<I, T, U> Upcast<I, U> for Twhere
U: UpcastFrom<I, T>,
Source§impl<I, T> UpcastFrom<I, T> for T
impl<I, T> UpcastFrom<I, T> for T
fn upcast_from(from: T, _tcx: I) -> T
Source§impl<T> WithSubscriber for T
impl<T> WithSubscriber for T
Source§fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> ⓘ
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> ⓘ
Source§fn with_current_subscriber(self) -> WithDispatch<Self> ⓘ
fn with_current_subscriber(self) -> WithDispatch<Self> ⓘ
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 48 bytes