pub(super) struct CurrentDepGraph<D: Deps> {
encoder: GraphEncoder<D>,
new_node_to_index: Sharded<FxHashMap<DepNode, DepNodeIndex>>,
prev_index_to_index: Lock<IndexVec<SerializedDepNodeIndex, Option<DepNodeIndex>>>,
fingerprints: Lock<IndexVec<DepNodeIndex, Option<Fingerprint>>>,
forbidden_edge: Option<EdgeFilter>,
anon_id_seed: Fingerprint,
total_read_count: AtomicU64,
total_duplicate_read_count: AtomicU64,
}
Expand description
CurrentDepGraph
stores the dependency graph for the current session. It
will be populated as we run queries or tasks. We never remove nodes from the
graph: they are only added.
The nodes in it are identified by a DepNodeIndex
. We avoid keeping the nodes
in memory. This is important, because these graph structures are some of the
largest in the compiler.
For this reason, we avoid storing DepNode
s more than once as map
keys. The new_node_to_index
map only contains nodes not in the previous
graph, and we map nodes in the previous graph to indices via a two-step
mapping. SerializedDepGraph
maps from DepNode
to SerializedDepNodeIndex
,
and the prev_index_to_index
vector (which is more compact and faster than
using a map) maps from SerializedDepNodeIndex
to DepNodeIndex
.
This struct uses three locks internally. The data
, new_node_to_index
,
and prev_index_to_index
fields are locked separately. Operations that take
a DepNodeIndex
typically just access the data
field.
We only need to manipulate at most two locks simultaneously:
new_node_to_index
and data
, or prev_index_to_index
and data
. When
manipulating both, we acquire new_node_to_index
or prev_index_to_index
first, and data
second.
Fields§
§encoder: GraphEncoder<D>
§new_node_to_index: Sharded<FxHashMap<DepNode, DepNodeIndex>>
§prev_index_to_index: Lock<IndexVec<SerializedDepNodeIndex, Option<DepNodeIndex>>>
§fingerprints: Lock<IndexVec<DepNodeIndex, Option<Fingerprint>>>
This is used to verify that fingerprints do not change between the creation of a node and its recomputation.
forbidden_edge: Option<EdgeFilter>
Used to trap when a specific edge is added to the graph.
This is used for debug purposes and is only active with debug_assertions
.
anon_id_seed: Fingerprint
Anonymous DepNode
s are nodes whose IDs we compute from the list of
their edges. This has the beneficial side-effect that multiple anonymous
nodes can be coalesced into one without changing the semantics of the
dependency graph. However, the merging of nodes can lead to a subtle
problem during red-green marking: The color of an anonymous node from
the current session might “shadow” the color of the node with the same
ID from the previous session. In order to side-step this problem, we make
sure that anonymous NodeId
s allocated in different sessions don’t overlap.
This is implemented by mixing a session-key into the ID fingerprint of
each anon node. The session-key is just a random number generated when
the DepGraph
is created.
total_read_count: AtomicU64
These are simple counters that are for profiling and
debugging and only active with debug_assertions
.
total_duplicate_read_count: AtomicU64
Implementations§
Source§impl<D: Deps> CurrentDepGraph<D>
impl<D: Deps> CurrentDepGraph<D>
fn new( profiler: &SelfProfilerRef, prev_graph_node_count: usize, encoder: FileEncoder, record_graph: bool, record_stats: bool, previous: Arc<SerializedDepGraph>, ) -> Self
fn record_edge( &self, dep_node_index: DepNodeIndex, key: DepNode, fingerprint: Fingerprint, )
Sourcefn intern_new_node(
&self,
key: DepNode,
edges: EdgesVec,
current_fingerprint: Fingerprint,
) -> DepNodeIndex
fn intern_new_node( &self, key: DepNode, edges: EdgesVec, current_fingerprint: Fingerprint, ) -> DepNodeIndex
Writes the node to the current dep-graph and allocates a DepNodeIndex
for it.
Assumes that this is a node that has no equivalent in the previous dep-graph.
fn intern_node( &self, prev_graph: &SerializedDepGraph, key: DepNode, edges: EdgesVec, fingerprint: Option<Fingerprint>, ) -> (DepNodeIndex, Option<(SerializedDepNodeIndex, DepNodeColor)>)
fn promote_node_and_deps_to_current( &self, prev_graph: &SerializedDepGraph, prev_index: SerializedDepNodeIndex, ) -> DepNodeIndex
fn debug_assert_not_in_new_nodes( &self, prev_graph: &SerializedDepGraph, prev_index: SerializedDepNodeIndex, )
Auto Trait Implementations§
impl<D> DynSend for CurrentDepGraph<D>where
D: DynSend,
impl<D> DynSync for CurrentDepGraph<D>where
D: DynSend,
impl<D> !Freeze for CurrentDepGraph<D>
impl<D> !RefUnwindSafe for CurrentDepGraph<D>
impl<D> Send for CurrentDepGraph<D>where
D: Send,
impl<D> !Sync for CurrentDepGraph<D>
impl<D> Unpin for CurrentDepGraph<D>where
D: Unpin,
impl<D> !UnwindSafe for CurrentDepGraph<D>
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Size: 504 bytes