rustc_query_system::dep_graph::serialized

Struct GraphEncoder

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pub(crate) struct GraphEncoder<D: Deps> {
    profiler: SelfProfilerRef,
    status: Lock<Option<EncoderState<D>>>,
    record_graph: Option<Lock<DepGraphQuery>>,
}

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§profiler: SelfProfilerRef§status: Lock<Option<EncoderState<D>>>§record_graph: Option<Lock<DepGraphQuery>>

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impl<D: Deps> GraphEncoder<D>

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pub(crate) fn new( encoder: FileEncoder, prev_node_count: usize, record_graph: bool, record_stats: bool, profiler: &SelfProfilerRef, previous: Arc<SerializedDepGraph>, ) -> Self

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pub(crate) fn with_query(&self, f: impl Fn(&DepGraphQuery))

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pub(crate) fn print_incremental_info( &self, total_read_count: u64, total_duplicate_read_count: u64, )

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pub(crate) fn send( &self, node: DepNode, fingerprint: Fingerprint, edges: EdgesVec, ) -> DepNodeIndex

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pub(crate) fn send_promoted( &self, prev_index: SerializedDepNodeIndex, prev_index_to_index: &IndexVec<SerializedDepNodeIndex, Option<DepNodeIndex>>, ) -> DepNodeIndex

Encodes a node that was promoted from the previous graph. It reads the information directly from the previous dep graph and expects all edges to already have a new dep node index assigned.

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pub(crate) fn finish(&self) -> FileEncodeResult

Auto Trait Implementations§

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impl<D> DynSend for GraphEncoder<D>
where D: DynSend,

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impl<D> DynSync for GraphEncoder<D>
where D: DynSend,

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impl<D> !Freeze for GraphEncoder<D>

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impl<D> !RefUnwindSafe for GraphEncoder<D>

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impl<D> Send for GraphEncoder<D>
where D: Send,

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impl<D> !Sync for GraphEncoder<D>

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impl<D> Unpin for GraphEncoder<D>
where D: Unpin,

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impl<D> !UnwindSafe for GraphEncoder<D>

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impl<T> Aligned for T

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const ALIGN: Alignment

Alignment of Self.
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where T: 'static + ?Sized,

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where T: ?Sized,

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fn collect_and_apply<I, F>(iter: I, f: F) -> R
where I: Iterator<Item = T>, F: FnOnce(&[T]) -> R,

Equivalent to f(&iter.collect::<Vec<_>>()).

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type Output = R

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fn filterable( self, filter_name: &'static str, ) -> RequestFilterDataProvider<T, fn(_: DataRequest<'_>) -> bool>

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fn vzip(self) -> V

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Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 280 bytes