pub(crate) struct PatId(u32);
Expand description
A globally unique id to distinguish patterns.
Tuple Fields§
§0: u32
Implementations§
Trait Implementations§
Source§impl Ord for PatId
impl Ord for PatId
Source§impl PartialOrd for PatId
impl PartialOrd for PatId
impl Copy for PatId
impl Eq for PatId
impl StructuralPartialEq for PatId
Auto Trait Implementations§
impl DynSend for PatId
impl DynSync for PatId
impl Freeze for PatId
impl RefUnwindSafe for PatId
impl Send for PatId
impl Sync for PatId
impl Unpin for PatId
impl UnwindSafe for PatId
Blanket Implementations§
Source§impl<'tcx, T> ArenaAllocatable<'tcx, IsCopy> for Twhere
T: Copy,
impl<'tcx, T> ArenaAllocatable<'tcx, IsCopy> for Twhere
T: Copy,
fn allocate_on(self, arena: &'tcx Arena<'tcx>) -> &'tcx mut T
fn allocate_from_iter( arena: &'tcx Arena<'tcx>, iter: impl IntoIterator<Item = T>, ) -> &'tcx mut [T]
Source§impl<'tcx, T> ArenaAllocatable<'tcx, IsCopy> for Twhere
T: Copy,
impl<'tcx, T> ArenaAllocatable<'tcx, IsCopy> for Twhere
T: Copy,
fn allocate_on(self, arena: &'tcx Arena<'tcx>) -> &'tcx mut T
fn allocate_from_iter( arena: &'tcx Arena<'tcx>, iter: impl IntoIterator<Item = T>, ) -> &'tcx mut [T]
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impl<Q, K> Equivalent<K> for Q
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Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
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impl<T> Filterable for T
Source§fn filterable(
self,
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fn filterable( self, filter_name: &'static str, ) -> RequestFilterDataProvider<T, fn(_: DataRequest<'_>) -> bool>
Creates a filterable data provider with the given name for debugging. Read more
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Source§impl<T> IntoEither for T
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
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Converts self
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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if into_left(&self)
returns true
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Converts self
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Source§impl<Tcx, T> Value<Tcx> for Twhere
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Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 4 bytes