pub struct MoveData<'tcx> {
    pub move_paths: IndexVec<MovePathIndex, MovePath<'tcx>>,
    pub moves: IndexVec<MoveOutIndex, MoveOut>,
    pub loc_map: LocationMap<SmallVec<[MoveOutIndex; 4]>>,
    pub path_map: IndexVec<MovePathIndex, SmallVec<[MoveOutIndex; 4]>>,
    pub rev_lookup: MovePathLookup,
    pub inits: IndexVec<InitIndex, Init>,
    pub init_loc_map: LocationMap<SmallVec<[InitIndex; 4]>>,
    pub init_path_map: IndexVec<MovePathIndex, SmallVec<[InitIndex; 4]>>,
}

Fields

move_paths: IndexVec<MovePathIndex, MovePath<'tcx>>moves: IndexVec<MoveOutIndex, MoveOut>loc_map: LocationMap<SmallVec<[MoveOutIndex; 4]>>

Each Location l is mapped to the MoveOut’s that are effects of executing the code at l. (There can be multiple MoveOut’s for a given l because each MoveOut is associated with one particular path being moved.)

path_map: IndexVec<MovePathIndex, SmallVec<[MoveOutIndex; 4]>>rev_lookup: MovePathLookupinits: IndexVec<InitIndex, Init>init_loc_map: LocationMap<SmallVec<[InitIndex; 4]>>

Each Location l is mapped to the Inits that are effects of executing the code at l.

init_path_map: IndexVec<MovePathIndex, SmallVec<[InitIndex; 4]>>

Implementations

For the move path mpi, returns the root local variable (if any) that starts the path. (e.g., for a path like a.b.c returns Some(a))

Trait Implementations

Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

Layout

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.

Size: 224 bytes