pub struct CodegenUnit<'tcx> {
    name: Symbol,
    items: FxHashMap<MonoItem<'tcx>, (Linkage, Visibility)>,
    size_estimate: Option<usize>,
    primary: bool,
    is_code_coverage_dead_code_cgu: bool,
}

Fields

name: Symbol

A name for this CGU. Incremental compilation requires that name be unique amongst all crates. Therefore, it should contain something unique to this crate (e.g., a module path) as well as the crate name and disambiguator.

items: FxHashMap<MonoItem<'tcx>, (Linkage, Visibility)>size_estimate: Option<usize>primary: boolis_code_coverage_dead_code_cgu: bool

True if this is CGU is used to hold code coverage information for dead code, false otherwise.

Implementations

Marks this CGU as the one used to contain code coverage information for dead code.

Trait Implementations

Formats the value using the given formatter. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

This method turns the parameters of a DepNodeConstructor into an opaque Fingerprint to be used in DepNode. Not all DepNodeParams support being turned into a Fingerprint (they don’t need to if the corresponding DepNode is anonymous). Read more

This method tries to recover the query key from the given DepNode, something which is needed when forcing DepNodes during red-green evaluation. The query system will only call this method if fingerprint_style() is not FingerprintStyle::Opaque. It is always valid to return None here, in which case incremental compilation will treat the query as having changed instead of forcing it. Read more

Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

Layout

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.

Size: 56 bytes