LocationTree

Struct LocationTree 

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pub struct LocationTree {
    pub perms: UniValMap<LocationState>,
    pub wildcard_accesses: UniValMap<WildcardState>,
}
Expand description

The state of the full tree for a particular location: for all nodes, the local permissions of that node, and the tracking for wildcard accesses.

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§perms: UniValMap<LocationState>

Maps a tag to a perm, with possible lazy initialization.

NOTE: not all tags registered in Tree::nodes are necessarily in all ranges of perms, because perms is in part lazily initialized. Just because nodes.get(key) is Some(_) does not mean you can safely unwrap any perm.get(key).

We do uphold the fact that keys(perms) is a subset of keys(nodes)

§wildcard_accesses: UniValMap<WildcardState>

Maps a tag and a location to its wildcard access tracking information, with possible lazy initialization.

If this allocation doesn’t have any exposed nodes, then this map doesn’t get initialized. This way we only need to allocate the map if we need it.

NOTE: same guarantees on entry initialization as for perms.

Implementations§

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impl<'tcx> LocationTree

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fn perform_access( &mut self, roots: impl Iterator<Item = UniIndex>, nodes: &mut UniValMap<Node>, access_source: Option<UniIndex>, loc_range: Range<u64>, access_range: Option<AllocRange>, access_kind: AccessKind, access_cause: AccessCause, global: &RefCell<GlobalStateInner>, alloc_id: AllocId, span: Span, visit_children: ChildrenVisitMode, ) -> InterpResult<'tcx>

Performs an access on this location.

  • access_source: The index, if any, where the access came from.
  • visit_children: Whether to skip updating the children of access_source.
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fn perform_normal_access( &mut self, access_source: UniIndex, nodes: &mut UniValMap<Node>, loc_range: Range<u64>, access_range: Option<AllocRange>, access_kind: AccessKind, access_cause: AccessCause, global: &RefCell<GlobalStateInner>, alloc_id: AllocId, span: Span, visit_children: ChildrenVisitMode, ) -> InterpResult<'tcx, UniIndex>

Performs a normal access on the tree containing access_source.

Returns the root index of this tree.

  • access_source: The index of the tag being accessed.
  • visit_children: Whether to skip the children of access_source during the access. Used for protector end access.
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fn perform_wildcard_access( &mut self, root: UniIndex, access_source: Option<UniIndex>, max_local_tag: Option<BorTag>, nodes: &mut UniValMap<Node>, loc_range: Range<u64>, access_range: Option<AllocRange>, access_kind: AccessKind, access_cause: AccessCause, global: &RefCell<GlobalStateInner>, alloc_id: AllocId, span: Span, ) -> InterpResult<'tcx>

Performs a wildcard access on the tree with root root. Takes the access_relatedness for each node from the WildcardState datastructure.

  • root: Root of the tree being accessed.
  • access_source: the index of the accessed tag, if any. This is only used for printing the correct tag on errors.
  • max_local_tag: The access can only be local for nodes whose tag is at most max_local_tag.

Trait Implementations§

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impl Clone for LocationTree

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fn clone(&self) -> LocationTree

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LocationTree

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for LocationTree

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fn eq(&self, other: &LocationTree) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for LocationTree

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impl StructuralPartialEq for LocationTree

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
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fn into(self) -> U

Calls U::from(self).

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impl<T> Same for T

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type Output = T

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type Owned = T

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fn to_owned(&self) -> T

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fn clone_into(&self, target: &mut T)

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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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impl<V, T> VZip<V> for T
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fn vzip(self) -> V

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 48 bytes