pub struct LocationTree {
pub perms: UniValMap<LocationState>,
pub wildcard_accesses: UniValMap<WildcardState>,
}Expand description
The state of the full tree for a particular location: for all nodes, the local permissions of that node, and the tracking for wildcard accesses.
Fields§
§perms: UniValMap<LocationState>Maps a tag to a perm, with possible lazy initialization.
NOTE: not all tags registered in Tree::nodes are necessarily in all
ranges of perms, because perms is in part lazily initialized.
Just because nodes.get(key) is Some(_) does not mean you can safely
unwrap any perm.get(key).
We do uphold the fact that keys(perms) is a subset of keys(nodes)
wildcard_accesses: UniValMap<WildcardState>Maps a tag and a location to its wildcard access tracking information, with possible lazy initialization.
If this allocation doesn’t have any exposed nodes, then this map doesn’t get initialized. This way we only need to allocate the map if we need it.
NOTE: same guarantees on entry initialization as for perms.
Implementations§
Source§impl<'tcx> LocationTree
impl<'tcx> LocationTree
Sourcefn perform_access(
&mut self,
roots: impl Iterator<Item = UniIndex>,
nodes: &mut UniValMap<Node>,
access_source: Option<UniIndex>,
loc_range: Range<u64>,
access_range: Option<AllocRange>,
access_kind: AccessKind,
access_cause: AccessCause,
global: &RefCell<GlobalStateInner>,
alloc_id: AllocId,
span: Span,
visit_children: ChildrenVisitMode,
) -> InterpResult<'tcx>
fn perform_access( &mut self, roots: impl Iterator<Item = UniIndex>, nodes: &mut UniValMap<Node>, access_source: Option<UniIndex>, loc_range: Range<u64>, access_range: Option<AllocRange>, access_kind: AccessKind, access_cause: AccessCause, global: &RefCell<GlobalStateInner>, alloc_id: AllocId, span: Span, visit_children: ChildrenVisitMode, ) -> InterpResult<'tcx>
Performs an access on this location.
access_source: The index, if any, where the access came from.visit_children: Whether to skip updating the children ofaccess_source.
Sourcefn perform_normal_access(
&mut self,
access_source: UniIndex,
nodes: &mut UniValMap<Node>,
loc_range: Range<u64>,
access_range: Option<AllocRange>,
access_kind: AccessKind,
access_cause: AccessCause,
global: &RefCell<GlobalStateInner>,
alloc_id: AllocId,
span: Span,
visit_children: ChildrenVisitMode,
) -> InterpResult<'tcx, UniIndex>
fn perform_normal_access( &mut self, access_source: UniIndex, nodes: &mut UniValMap<Node>, loc_range: Range<u64>, access_range: Option<AllocRange>, access_kind: AccessKind, access_cause: AccessCause, global: &RefCell<GlobalStateInner>, alloc_id: AllocId, span: Span, visit_children: ChildrenVisitMode, ) -> InterpResult<'tcx, UniIndex>
Performs a normal access on the tree containing access_source.
Returns the root index of this tree.
access_source: The index of the tag being accessed.visit_children: Whether to skip the children ofaccess_sourceduring the access. Used for protector end access.
Sourcefn perform_wildcard_access(
&mut self,
root: UniIndex,
access_source: Option<UniIndex>,
max_local_tag: Option<BorTag>,
nodes: &mut UniValMap<Node>,
loc_range: Range<u64>,
access_range: Option<AllocRange>,
access_kind: AccessKind,
access_cause: AccessCause,
global: &RefCell<GlobalStateInner>,
alloc_id: AllocId,
span: Span,
) -> InterpResult<'tcx>
fn perform_wildcard_access( &mut self, root: UniIndex, access_source: Option<UniIndex>, max_local_tag: Option<BorTag>, nodes: &mut UniValMap<Node>, loc_range: Range<u64>, access_range: Option<AllocRange>, access_kind: AccessKind, access_cause: AccessCause, global: &RefCell<GlobalStateInner>, alloc_id: AllocId, span: Span, ) -> InterpResult<'tcx>
Performs a wildcard access on the tree with root root. Takes the access_relatedness
for each node from the WildcardState datastructure.
root: Root of the tree being accessed.access_source: the index of the accessed tag, if any. This is only used for printing the correct tag on errors.max_local_tag: The access can only be local for nodes whose tag is at mostmax_local_tag.
Trait Implementations§
Source§impl Clone for LocationTree
impl Clone for LocationTree
Source§fn clone(&self) -> LocationTree
fn clone(&self) -> LocationTree
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for LocationTree
impl Debug for LocationTree
Source§impl PartialEq for LocationTree
impl PartialEq for LocationTree
impl Eq for LocationTree
impl StructuralPartialEq for LocationTree
Auto Trait Implementations§
impl Freeze for LocationTree
impl RefUnwindSafe for LocationTree
impl Send for LocationTree
impl Sync for LocationTree
impl Unpin for LocationTree
impl UnwindSafe for LocationTree
Blanket Implementations§
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
clone_to_uninit)Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 48 bytes