Struct cargo::core::compiler::timings::Timings

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pub struct Timings<'gctx> {
Show 16 fields gctx: &'gctx GlobalContext, enabled: bool, report_html: bool, report_json: bool, start: Instant, start_str: String, root_targets: Vec<(String, Vec<String>)>, profile: String, total_fresh: u32, total_dirty: u32, unit_times: Vec<UnitTime>, active: HashMap<JobId, UnitTime>, concurrency: Vec<Concurrency>, last_cpu_state: Option<State>, last_cpu_recording: Instant, cpu_usage: Vec<(f64, f64)>,
}
Expand description

Tracking information for the entire build.

Methods on this structure are generally called from the main thread of a running JobQueue instance (DrainState in specific) when the queue receives messages from spawned off threads.

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§gctx: &'gctx GlobalContext§enabled: bool

Whether or not timings should be captured.

§report_html: bool

If true, saves an HTML report to disk.

§report_json: bool

If true, emits JSON information with timing information.

§start: Instant

When Cargo started.

§start_str: String

A rendered string of when compilation started.

§root_targets: Vec<(String, Vec<String>)>

A summary of the root units.

Tuples of (package_description, target_descriptions).

§profile: String

The build profile.

§total_fresh: u32

Total number of fresh units.

§total_dirty: u32

Total number of dirty units.

§unit_times: Vec<UnitTime>

Time tracking for each individual unit.

§active: HashMap<JobId, UnitTime>

Units that are in the process of being built. When they finished, they are moved to unit_times.

§concurrency: Vec<Concurrency>

Concurrency-tracking information. This is periodically updated while compilation progresses.

§last_cpu_state: Option<State>

Last recorded state of the system’s CPUs and when it happened

§last_cpu_recording: Instant§cpu_usage: Vec<(f64, f64)>

Recorded CPU states, stored as tuples. First element is when the recording was taken and second element is percentage usage of the system.

Implementations§

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impl<'gctx> Timings<'gctx>

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pub fn new(bcx: &BuildContext<'_, 'gctx>, root_units: &[Unit]) -> Timings<'gctx>

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pub fn unit_start(&mut self, id: JobId, unit: Unit)

Mark that a unit has started running.

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pub fn unit_rmeta_finished(&mut self, id: JobId, unlocked: Vec<&Unit>)

Mark that the .rmeta file as generated.

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pub fn unit_finished(&mut self, id: JobId, unlocked: Vec<&Unit>)

Mark that a unit has finished running.

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pub fn mark_concurrency( &mut self, active: usize, waiting: usize, inactive: usize )

This is called periodically to mark the concurrency of internal structures.

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pub fn add_fresh(&mut self)

Mark that a fresh unit was encountered. (No re-compile needed)

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pub fn add_dirty(&mut self)

Mark that a dirty unit was encountered. (Re-compile needed)

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pub fn record_cpu(&mut self)

Take a sample of CPU usage

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pub fn finished( &mut self, build_runner: &BuildRunner<'_, '_>, error: &Option<Error> ) -> CargoResult<()>

Call this when all units are finished.

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fn report_html( &self, build_runner: &BuildRunner<'_, '_>, error: &Option<Error> ) -> CargoResult<()>

Save HTML report to disk.

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fn write_summary_table( &self, f: &mut impl Write, duration: f64, bcx: &BuildContext<'_, '_>, error: &Option<Error> ) -> CargoResult<()>

Render the summary table.

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fn write_js_data(&self, f: &mut impl Write) -> CargoResult<()>

Write timing data in JavaScript. Primarily for timings.js to put data in a <script> HTML element to draw graphs.

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fn write_unit_table(&self, f: &mut impl Write) -> CargoResult<()>

Render the table of all units.

Auto Trait Implementations§

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impl<'gctx> Freeze for Timings<'gctx>

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impl<'gctx> !RefUnwindSafe for Timings<'gctx>

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impl<'gctx> !Send for Timings<'gctx>

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impl<'gctx> !Sync for Timings<'gctx>

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impl<'gctx> Unpin for Timings<'gctx>

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impl<'gctx> !UnwindSafe for Timings<'gctx>

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impl<T> Any for T
where T: 'static + ?Sized,

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Size: 336 bytes