Struct miri::concurrency::weak_memory::StoreElement

source ·
struct StoreElement {
    store_index: VectorIdx,
    is_seqcst: bool,
    timestamp: VTimestamp,
    val: Scalar,
    load_info: RefCell<LoadInfo>,
}

Fields§

§store_index: VectorIdx

The identifier of the vector index, corresponding to a thread that performed the store.

§is_seqcst: bool

Whether this store is SC.

§timestamp: VTimestamp

The timestamp of the storing thread when it performed the store

§val: Scalar

The value of this store

§load_info: RefCell<LoadInfo>

Metadata about loads from this store element, behind a RefCell to keep load op take &self

Implementations§

source§

impl StoreElement

source

fn load_impl( &self, index: VectorIdx, clocks: &ThreadClockSet, is_seqcst: bool, ) -> Scalar

ATOMIC LOAD IMPL in the paper Unlike the operational semantics in the paper, we don’t need to keep track of the thread timestamp for every single load. Keeping track of the first (smallest) timestamp of each thread that has loaded from a store is sufficient: if the earliest load of another thread happens before the current one, then we must stop searching the store buffer regardless of subsequent loads by the same thread; if the earliest load of another thread doesn’t happen before the current one, then no subsequent load by the other thread can happen before the current one.

Trait Implementations§

source§

impl Clone for StoreElement

source§

fn clone(&self) -> StoreElement

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for StoreElement

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl PartialEq for StoreElement

source§

fn eq(&self, other: &StoreElement) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl Eq for StoreElement

source§

impl StructuralPartialEq for StoreElement

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> Same for T

§

type Output = T

Should always be Self
source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 104 bytes