rustc_session::config

Struct OutputFilenames

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pub struct OutputFilenames {
    pub(crate) out_directory: PathBuf,
    crate_stem: String,
    filestem: String,
    pub single_output_file: Option<OutFileName>,
    temps_directory: Option<PathBuf>,
    pub outputs: OutputTypes,
}

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§out_directory: PathBuf§crate_stem: String

Crate name. Never contains ‘-’.

§filestem: String

Typically based on .rs input file name. Any ‘-’ is preserved.

§single_output_file: Option<OutFileName>§temps_directory: Option<PathBuf>§outputs: OutputTypes

Implementations§

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impl OutputFilenames

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pub fn new( out_directory: PathBuf, out_crate_name: String, out_filestem: String, single_output_file: Option<OutFileName>, temps_directory: Option<PathBuf>, extra: String, outputs: OutputTypes, ) -> Self

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pub fn path(&self, flavor: OutputType) -> OutFileName

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fn output_path(&self, flavor: OutputType) -> PathBuf

Gets the output path where a compilation artifact of the given type should be placed on disk.

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pub fn temp_path( &self, flavor: OutputType, codegen_unit_name: Option<&str>, ) -> PathBuf

Gets the path where a compilation artifact of the given type for the given codegen unit should be placed on disk. If codegen_unit_name is None, a path distinct from those of any codegen unit will be generated.

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pub fn temp_path_dwo(&self, codegen_unit_name: Option<&str>) -> PathBuf

Like temp_path, but specifically for dwarf objects.

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pub fn temp_path_ext( &self, ext: &str, codegen_unit_name: Option<&str>, ) -> PathBuf

Like temp_path, but also supports things where there is no corresponding OutputType, like noopt-bitcode or lto-bitcode.

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pub fn with_extension(&self, extension: &str) -> PathBuf

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fn with_directory_and_extension( &self, directory: &PathBuf, extension: &str, ) -> PathBuf

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pub fn split_dwarf_path( &self, split_debuginfo_kind: SplitDebuginfo, split_dwarf_kind: SplitDwarfKind, cgu_name: Option<&str>, ) -> Option<PathBuf>

Returns the path for the Split DWARF file - this can differ depending on which Split DWARF mode is being used, which is the logic that this function is intended to encapsulate.

Trait Implementations§

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impl Clone for OutputFilenames

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fn clone(&self) -> OutputFilenames

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for OutputFilenames

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<__D: SpanDecoder> Decodable<__D> for OutputFilenames

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fn decode(__decoder: &mut __D) -> Self

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impl<__E: SpanEncoder> Encodable<__E> for OutputFilenames

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fn encode(&self, __encoder: &mut __E)

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impl Hash for OutputFilenames

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<__CTX> HashStable<__CTX> for OutputFilenames
where __CTX: HashStableContext,

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fn hash_stable(&self, __hcx: &mut __CTX, __hasher: &mut StableHasher)

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impl<T> Aligned for T

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const ALIGN: Alignment = _

Alignment of Self.
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where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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fn collect_and_apply<I, F>(iter: I, f: F) -> R
where I: Iterator<Item = T>, F: FnOnce(&[T]) -> R,

Equivalent to f(&iter.collect::<Vec<_>>()).

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type Output = R

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fn filterable( self, filter_name: &'static str, ) -> RequestFilterDataProvider<T, fn(_: DataRequest<'_>) -> bool>

Creates a filterable data provider with the given name for debugging. Read more
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Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 144 bytes