std/sync/oneshot.rs
1//! A single-producer, single-consumer (oneshot) channel.
2//!
3//! This is an experimental module, so the API will likely change.
4
5use crate::sync::mpmc;
6use crate::sync::mpsc::{RecvError, SendError};
7use crate::time::{Duration, Instant};
8use crate::{error, fmt};
9
10/// Creates a new oneshot channel, returning the sender/receiver halves.
11///
12/// # Examples
13///
14/// ```
15/// #![feature(oneshot_channel)]
16/// use std::sync::oneshot;
17/// use std::thread;
18///
19/// let (sender, receiver) = oneshot::channel();
20///
21/// // Spawn off an expensive computation.
22/// thread::spawn(move || {
23/// # fn expensive_computation() -> i32 { 42 }
24/// sender.send(expensive_computation()).unwrap();
25/// // `sender` is consumed by `send`, so we cannot use it anymore.
26/// });
27///
28/// # fn do_other_work() -> i32 { 42 }
29/// do_other_work();
30///
31/// // Let's see what that answer was...
32/// println!("{:?}", receiver.recv().unwrap());
33/// // `receiver` is consumed by `recv`, so we cannot use it anymore.
34/// ```
35#[must_use]
36#[unstable(feature = "oneshot_channel", issue = "143674")]
37pub fn channel<T>() -> (Sender<T>, Receiver<T>) {
38 // Using a `sync_channel` with capacity 1 means that the internal implementation will use the
39 // `Array`-flavored channel implementation.
40 let (sender, receiver) = mpmc::sync_channel(1);
41 (Sender { inner: sender }, Receiver { inner: receiver })
42}
43
44////////////////////////////////////////////////////////////////////////////////////////////////////
45// Sender
46////////////////////////////////////////////////////////////////////////////////////////////////////
47
48/// The sending half of a oneshot channel.
49///
50/// # Examples
51///
52/// ```
53/// #![feature(oneshot_channel)]
54/// use std::sync::oneshot;
55/// use std::thread;
56///
57/// let (sender, receiver) = oneshot::channel();
58///
59/// thread::spawn(move || {
60/// sender.send("Hello from thread!").unwrap();
61/// });
62///
63/// assert_eq!(receiver.recv().unwrap(), "Hello from thread!");
64/// ```
65///
66/// `Sender` cannot be sent between threads if it is sending non-`Send` types.
67///
68/// ```compile_fail
69/// #![feature(oneshot_channel)]
70/// use std::sync::oneshot;
71/// use std::thread;
72/// use std::ptr;
73///
74/// let (sender, receiver) = oneshot::channel();
75///
76/// struct NotSend(*mut ());
77/// thread::spawn(move || {
78/// sender.send(NotSend(ptr::null_mut()));
79/// });
80///
81/// let reply = receiver.try_recv().unwrap();
82/// ```
83#[unstable(feature = "oneshot_channel", issue = "143674")]
84pub struct Sender<T> {
85 /// The `oneshot` channel is simply a wrapper around a `mpmc` channel.
86 inner: mpmc::Sender<T>,
87}
88
89// SAFETY: Sending a value requires ownership of the sender. Shared references only inspect
90// channel state, so they cannot send a value of a non-`Send` type from another thread.
91#[unstable(feature = "oneshot_channel", issue = "143674")]
92unsafe impl<T> Sync for Sender<T> {}
93
94impl<T> Sender<T> {
95 /// Attempts to send a value through this channel. This can only fail if the corresponding
96 /// [`Receiver<T>`] has been dropped.
97 ///
98 /// This method is non-blocking (wait-free).
99 ///
100 /// # Examples
101 ///
102 /// ```
103 /// #![feature(oneshot_channel)]
104 /// use std::sync::oneshot;
105 /// use std::thread;
106 ///
107 /// let (tx, rx) = oneshot::channel();
108 ///
109 /// thread::spawn(move || {
110 /// // Perform some computation.
111 /// let result = 2 + 2;
112 /// tx.send(result).unwrap();
113 /// });
114 ///
115 /// assert_eq!(rx.recv().unwrap(), 4);
116 /// ```
117 #[unstable(feature = "oneshot_channel", issue = "143674")]
118 pub fn send(self, t: T) -> Result<(), SendError<T>> {
119 self.inner.send(t)
120 }
121
122 /// Returns `true` if the corresponding [`Receiver`] has been dropped.
123 ///
124 /// If this method returns `true`, [`send`](Self::send) is guaranteed to return an error.
125 ///
126 /// On the receiving side, [`Receiver::is_ready`] checks whether a value is available without
127 /// consuming the receiver.
128 ///
129 /// A return value of `false` does not guarantee that a later call to [`send`](Self::send) will
130 /// succeed. The receiver may be dropped immediately after this method returns.
131 #[unstable(feature = "oneshot_channel", issue = "143674")]
132 pub fn is_closed(&self) -> bool {
133 self.inner.is_disconnected()
134 }
135}
136
137#[unstable(feature = "oneshot_channel", issue = "143674")]
138impl<T> fmt::Debug for Sender<T> {
139 fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
140 f.debug_struct("Sender").finish_non_exhaustive()
141 }
142}
143
144////////////////////////////////////////////////////////////////////////////////////////////////////
145// Receiver
146////////////////////////////////////////////////////////////////////////////////////////////////////
147
148/// The receiving half of a oneshot channel.
149///
150/// # Examples
151///
152/// ```
153/// #![feature(oneshot_channel)]
154/// use std::sync::oneshot;
155/// use std::thread;
156/// use std::time::Duration;
157///
158/// let (sender, receiver) = oneshot::channel();
159///
160/// thread::spawn(move || {
161/// thread::sleep(Duration::from_millis(100));
162/// sender.send("Hello after delay!").unwrap();
163/// });
164///
165/// println!("Waiting for message...");
166/// println!("{}", receiver.recv().unwrap());
167/// ```
168///
169/// `Receiver` cannot be sent between threads if it is receiving non-`Send` types.
170///
171/// ```compile_fail
172/// # #![feature(oneshot_channel)]
173/// # use std::sync::oneshot;
174/// # use std::thread;
175/// # use std::ptr;
176/// #
177/// let (sender, receiver) = oneshot::channel();
178///
179/// struct NotSend(*mut ());
180/// sender.send(NotSend(ptr::null_mut()));
181///
182/// thread::spawn(move || {
183/// let reply = receiver.try_recv().unwrap();
184/// });
185/// ```
186#[unstable(feature = "oneshot_channel", issue = "143674")]
187pub struct Receiver<T> {
188 /// The `oneshot` channel is simply a wrapper around a `mpmc` channel.
189 inner: mpmc::Receiver<T>,
190}
191
192// SAFETY: Receiving a value requires ownership of the receiver. Shared references only inspect
193// channel state, so they cannot access a value of a non-`Send` type from another thread.
194#[unstable(feature = "oneshot_channel", issue = "143674")]
195unsafe impl<T> Sync for Receiver<T> {}
196
197impl<T> Receiver<T> {
198 /// Receives the value from the sending end, blocking the calling thread until it gets it.
199 ///
200 /// Can only fail if the corresponding [`Sender<T>`] has been dropped.
201 ///
202 /// # Examples
203 ///
204 /// ```
205 /// #![feature(oneshot_channel)]
206 /// use std::sync::oneshot;
207 /// use std::thread;
208 /// use std::time::Duration;
209 ///
210 /// let (tx, rx) = oneshot::channel();
211 ///
212 /// thread::spawn(move || {
213 /// thread::sleep(Duration::from_millis(500));
214 /// tx.send("Done!").unwrap();
215 /// });
216 ///
217 /// // This will block until the message arrives.
218 /// println!("{}", rx.recv().unwrap());
219 /// ```
220 #[unstable(feature = "oneshot_channel", issue = "143674")]
221 pub fn recv(self) -> Result<T, RecvError> {
222 self.inner.recv()
223 }
224
225 // Fallible methods.
226
227 /// Returns `Ok(true)` if the sender has sent a value over the channel.
228 ///
229 /// Returns `Ok(false)` if no value has been sent, but the corresponding [`Sender<T>`] still
230 /// exists (has not been dropped yet).
231 ///
232 /// Returns a [`RecvError`] if the corresponding [`Sender<T>`] has been dropped before a value
233 /// has been sent.
234 ///
235 /// If this method returns `Ok(true)`, then any of the `recv` methods are guaranteed to return
236 /// the value successfully without blocking.
237 ///
238 /// # Warnings
239 ///
240 /// A return value of `Ok(false)` does not guarantee that a later receive operation will block.
241 /// The sender may send a value or be dropped immediately after this method returns.
242 ///
243 /// Polling this method in a loop just to wait for a value wastes CPU time. Use
244 /// [`recv`](Self::recv) or [`recv_timeout`](Self::recv_timeout) instead.
245 #[unstable(feature = "oneshot_channel", issue = "143674")]
246 pub fn is_ready(&self) -> Result<bool, RecvError> {
247 // Sending consumes and drops the sender after writing the value, so the channel is ready
248 // only when it is both disconnected and nonempty.
249 if !self.inner.is_disconnected() {
250 return Ok(false);
251 }
252
253 if self.inner.is_empty() { Err(RecvError) } else { Ok(true) }
254 }
255
256 /// Attempts to return a pending value on this receiver without blocking.
257 ///
258 /// To check whether a value is available without consuming the receiver, use
259 /// [`is_ready`](Self::is_ready).
260 ///
261 /// # Examples
262 ///
263 /// ```
264 /// #![feature(oneshot_channel)]
265 /// use std::sync::oneshot;
266 /// use std::thread;
267 /// use std::time::Duration;
268 ///
269 /// let (sender, mut receiver) = oneshot::channel();
270 ///
271 /// thread::spawn(move || {
272 /// thread::sleep(Duration::from_millis(100));
273 /// sender.send(42).unwrap();
274 /// });
275 ///
276 /// // Keep trying until we get the message, doing other work in the process.
277 /// loop {
278 /// match receiver.try_recv() {
279 /// Ok(value) => {
280 /// assert_eq!(value, 42);
281 /// break;
282 /// }
283 /// Err(oneshot::TryRecvError::Empty(rx)) => {
284 /// // Retake ownership of the receiver.
285 /// receiver = rx;
286 /// # fn do_other_work() { thread::sleep(Duration::from_millis(25)); }
287 /// do_other_work();
288 /// }
289 /// Err(oneshot::TryRecvError::Disconnected) => panic!("Sender disconnected"),
290 /// }
291 /// }
292 /// ```
293 #[unstable(feature = "oneshot_channel", issue = "143674")]
294 pub fn try_recv(self) -> Result<T, TryRecvError<T>> {
295 self.inner.try_recv().map_err(|err| match err {
296 mpmc::TryRecvError::Empty => TryRecvError::Empty(self),
297 mpmc::TryRecvError::Disconnected => TryRecvError::Disconnected,
298 })
299 }
300
301 /// Attempts to wait for a value on this receiver, returning an error if the corresponding
302 /// [`Sender`] half of this channel has been dropped, or if it waits more than `timeout`.
303 ///
304 /// # Examples
305 ///
306 /// ```
307 /// #![feature(oneshot_channel)]
308 /// use std::sync::oneshot;
309 /// use std::thread;
310 /// use std::time::Duration;
311 ///
312 /// let (sender, receiver) = oneshot::channel();
313 ///
314 /// thread::spawn(move || {
315 /// thread::sleep(Duration::from_millis(500));
316 /// sender.send("Success!").unwrap();
317 /// });
318 ///
319 /// // Wait up to 1 second for the message
320 /// match receiver.recv_timeout(Duration::from_secs(1)) {
321 /// Ok(msg) => println!("Received: {}", msg),
322 /// Err(oneshot::RecvTimeoutError::Timeout(_)) => println!("Timed out!"),
323 /// Err(oneshot::RecvTimeoutError::Disconnected) => println!("Sender dropped!"),
324 /// }
325 /// ```
326 #[unstable(feature = "oneshot_channel", issue = "143674")]
327 pub fn recv_timeout(self, timeout: Duration) -> Result<T, RecvTimeoutError<T>> {
328 self.inner.recv_timeout(timeout).map_err(|err| match err {
329 mpmc::RecvTimeoutError::Timeout => RecvTimeoutError::Timeout(self),
330 mpmc::RecvTimeoutError::Disconnected => RecvTimeoutError::Disconnected,
331 })
332 }
333
334 /// Attempts to wait for a value on this receiver, returning an error if the corresponding
335 /// [`Sender`] half of this channel has been dropped, or if `deadline` is reached.
336 ///
337 /// # Examples
338 ///
339 /// ```
340 /// #![feature(oneshot_channel)]
341 /// use std::sync::oneshot;
342 /// use std::thread;
343 /// use std::time::{Duration, Instant};
344 ///
345 /// let (sender, receiver) = oneshot::channel();
346 ///
347 /// thread::spawn(move || {
348 /// thread::sleep(Duration::from_millis(100));
349 /// sender.send("Just in time!").unwrap();
350 /// });
351 ///
352 /// let deadline = Instant::now() + Duration::from_millis(500);
353 /// match receiver.recv_deadline(deadline) {
354 /// Ok(msg) => println!("Received: {}", msg),
355 /// Err(oneshot::RecvTimeoutError::Timeout(_)) => println!("Missed deadline!"),
356 /// Err(oneshot::RecvTimeoutError::Disconnected) => println!("Sender dropped!"),
357 /// }
358 /// ```
359 #[unstable(feature = "oneshot_channel", issue = "143674")]
360 pub fn recv_deadline(self, deadline: Instant) -> Result<T, RecvTimeoutError<T>> {
361 self.inner.recv_deadline(deadline).map_err(|err| match err {
362 mpmc::RecvTimeoutError::Timeout => RecvTimeoutError::Timeout(self),
363 mpmc::RecvTimeoutError::Disconnected => RecvTimeoutError::Disconnected,
364 })
365 }
366}
367
368#[unstable(feature = "oneshot_channel", issue = "143674")]
369impl<T> fmt::Debug for Receiver<T> {
370 fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
371 f.debug_struct("Receiver").finish_non_exhaustive()
372 }
373}
374
375////////////////////////////////////////////////////////////////////////////////////////////////////
376// Receiver Errors
377////////////////////////////////////////////////////////////////////////////////////////////////////
378
379/// An error returned from the [`try_recv`](Receiver::try_recv) method.
380///
381/// See the documentation for [`try_recv`] for more information on how to use this error.
382///
383/// [`try_recv`]: Receiver::try_recv
384#[unstable(feature = "oneshot_channel", issue = "143674")]
385pub enum TryRecvError<T> {
386 /// The [`Sender`] has not sent a message yet, but it might in the future (as it has not yet
387 /// disconnected). This variant contains the [`Receiver`] that [`try_recv`](Receiver::try_recv)
388 /// took ownership over.
389 Empty(Receiver<T>),
390 /// The corresponding [`Sender`] half of this channel has become disconnected, and there will
391 /// never be any more data sent over the channel.
392 Disconnected,
393}
394
395/// An error returned from the [`recv_timeout`](Receiver::recv_timeout) or
396/// [`recv_deadline`](Receiver::recv_deadline) methods.
397///
398/// # Examples
399///
400/// Usage of this error is similar to [`TryRecvError`].
401///
402/// ```
403/// #![feature(oneshot_channel)]
404/// use std::sync::oneshot::{self, RecvTimeoutError};
405/// use std::thread;
406/// use std::time::Duration;
407///
408/// let (sender, receiver) = oneshot::channel();
409///
410/// let send_failure = thread::spawn(move || {
411/// // Simulate a long computation that takes longer than our timeout.
412/// thread::sleep(Duration::from_millis(250));
413///
414/// // This will likely fail to send because we drop the receiver in the main thread.
415/// sender.send("Goodbye!".to_string()).unwrap();
416/// });
417///
418/// // Try to receive the message with a short timeout.
419/// match receiver.recv_timeout(Duration::from_millis(10)) {
420/// Ok(msg) => println!("Received: {}", msg),
421/// Err(RecvTimeoutError::Timeout(rx)) => {
422/// println!("Timed out waiting for message!");
423///
424/// // Note that you can reuse the receiver without dropping it.
425/// drop(rx);
426/// },
427/// Err(RecvTimeoutError::Disconnected) => println!("Sender dropped!"),
428/// }
429///
430/// send_failure.join().unwrap_err();
431/// ```
432#[unstable(feature = "oneshot_channel", issue = "143674")]
433pub enum RecvTimeoutError<T> {
434 /// The [`Sender`] has not sent a message yet, but it might in the future (as it has not yet
435 /// disconnected). This variant contains the [`Receiver`] that either
436 /// [`recv_timeout`](Receiver::recv_timeout) or [`recv_deadline`](Receiver::recv_deadline) took
437 /// ownership over.
438 Timeout(Receiver<T>),
439 /// The corresponding [`Sender`] half of this channel has become disconnected, and there will
440 /// never be any more data sent over the channel.
441 Disconnected,
442}
443
444#[unstable(feature = "oneshot_channel", issue = "143674")]
445impl<T> fmt::Debug for TryRecvError<T> {
446 fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
447 f.debug_tuple("TryRecvError").finish_non_exhaustive()
448 }
449}
450
451#[unstable(feature = "oneshot_channel", issue = "143674")]
452impl<T> fmt::Display for TryRecvError<T> {
453 fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
454 match *self {
455 TryRecvError::Empty(..) => "receiving on an empty oneshot channel".fmt(f),
456 TryRecvError::Disconnected => "receiving on a closed oneshot channel".fmt(f),
457 }
458 }
459}
460
461#[unstable(feature = "oneshot_channel", issue = "143674")]
462impl<T> error::Error for TryRecvError<T> {}
463
464#[unstable(feature = "oneshot_channel", issue = "143674")]
465impl<T> From<RecvError> for TryRecvError<T> {
466 /// Converts a `RecvError` into a `TryRecvError`.
467 ///
468 /// This conversion always returns `TryRecvError::Disconnected`.
469 ///
470 /// No data is allocated on the heap.
471 fn from(err: RecvError) -> TryRecvError<T> {
472 match err {
473 RecvError => TryRecvError::Disconnected,
474 }
475 }
476}
477
478#[unstable(feature = "oneshot_channel", issue = "143674")]
479impl<T> fmt::Debug for RecvTimeoutError<T> {
480 fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
481 f.debug_tuple("RecvTimeoutError").finish_non_exhaustive()
482 }
483}
484
485#[unstable(feature = "oneshot_channel", issue = "143674")]
486impl<T> fmt::Display for RecvTimeoutError<T> {
487 fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
488 match *self {
489 RecvTimeoutError::Timeout(..) => "timed out waiting on oneshot channel".fmt(f),
490 RecvTimeoutError::Disconnected => "receiving on a closed oneshot channel".fmt(f),
491 }
492 }
493}
494
495#[unstable(feature = "oneshot_channel", issue = "143674")]
496impl<T> error::Error for RecvTimeoutError<T> {}
497
498#[unstable(feature = "oneshot_channel", issue = "143674")]
499impl<T> From<RecvError> for RecvTimeoutError<T> {
500 /// Converts a `RecvError` into a `RecvTimeoutError`.
501 ///
502 /// This conversion always returns `RecvTimeoutError::Disconnected`.
503 ///
504 /// No data is allocated on the heap.
505 fn from(err: RecvError) -> RecvTimeoutError<T> {
506 match err {
507 RecvError => RecvTimeoutError::Disconnected,
508 }
509 }
510}