struct EncoderState<D: Deps> {
    previous: Arc<SerializedDepGraph>,
    encoder: FileEncoder,
    total_node_count: usize,
    total_edge_count: usize,
    stats: Option<FxHashMap<DepKind, Stat>>,
    kind_stats: Vec<u32>,
    marker: PhantomData<D>,
}

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§previous: Arc<SerializedDepGraph>§encoder: FileEncoder§total_node_count: usize§total_edge_count: usize§stats: Option<FxHashMap<DepKind, Stat>>§kind_stats: Vec<u32>

Stores the number of times we’ve encoded each dep kind.

§marker: PhantomData<D>

Implementations§

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impl<D: Deps> EncoderState<D>

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fn new( encoder: FileEncoder, record_stats: bool, previous: Arc<SerializedDepGraph> ) -> Self

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fn record( &mut self, node: DepNode, edge_count: usize, edges: impl FnOnce(&mut Self) -> Vec<DepNodeIndex>, record_graph: &Option<Lock<DepGraphQuery>> ) -> DepNodeIndex

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fn encode_node( &mut self, node: &NodeInfo, record_graph: &Option<Lock<DepGraphQuery>> ) -> DepNodeIndex

Encodes a node to the current graph.

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fn encode_promoted_node( &mut self, prev_index: SerializedDepNodeIndex, record_graph: &Option<Lock<DepGraphQuery>>, prev_index_to_index: &IndexVec<SerializedDepNodeIndex, Option<DepNodeIndex>> ) -> DepNodeIndex

Encodes a node that was promoted from the previous graph. It reads the information directly from the previous dep graph for performance reasons.

This differs from encode_node where you have to explictly provide the relevant NodeInfo.

It expects all edges to already have a new dep node index assigned.

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fn finish(self, profiler: &SelfProfilerRef) -> FileEncodeResult

Auto Trait Implementations§

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impl<D> DynSend for EncoderState<D>
where D: DynSend,

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impl<D> DynSync for EncoderState<D>
where D: DynSync,

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impl<D> Freeze for EncoderState<D>

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impl<D> !RefUnwindSafe for EncoderState<D>

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impl<D> Send for EncoderState<D>
where D: Send,

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impl<D> Sync for EncoderState<D>
where D: Sync,

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impl<D> Unpin for EncoderState<D>
where D: Unpin,

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impl<D> !UnwindSafe for EncoderState<D>

Blanket Implementations§

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impl<T> Aligned for T

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const ALIGN: Alignment = _

Alignment of Self.
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T, R> CollectAndApply<T, R> for T

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fn collect_and_apply<I, F>(iter: I, f: F) -> R
where I: Iterator<Item = T>, F: FnOnce(&[T]) -> R,

Equivalent to f(&iter.collect::<Vec<_>>()).

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type Output = R

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impl<T> Filterable for T

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fn filterable( self, filter_name: &'static str ) -> RequestFilterDataProvider<T, fn(_: DataRequest<'_>) -> bool>

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fn from(t: T) -> T

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fn into(self) -> U

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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type Output = T

Should always be Self
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Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 144 bytes