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DefPathToIndexMap

Struct DefPathToIndexMap 

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pub struct DefPathToIndexMap {
    pub before_parallel_alloc: DefPathHashMap,
    pub after_parallel_alloc: Option<SortedMap<Hash64, DefIndex>>,
}

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§before_parallel_alloc: DefPathHashMap

Stores mapping from local hash to def indices which are allocated when the order of their allocation is deterministic (see where commit_end_of_determinism is called, at the moment of writing it is after prefetch of hir_crate_items in run_required_analysis).

§after_parallel_alloc: Option<SortedMap<Hash64, DefIndex>>

Stores the same mapping as previous map but is used after the allocation order of def indices is not deterministic, so when serializing metadata we have a ready to use sorted by stable local hash (which does not change between compiler invocations) mapping. We use it for relatively small number of definitions, so the majority of them would be stored in DefPathHashMap, which makes insertion and serialization costs of SortedMap acceptable.

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impl DefPathToIndexMap

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pub fn get(&self, hash: Hash64) -> Option<DefIndex>

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pub fn insert(&mut self, hash: Hash64, index: DefIndex) -> Option<DefIndex>

This insert function does not behave like regular insert of a HashMap, as the return value is used only for printing information about existing def index for local hash before panicking. So we can do not actually insert def index into det_part when we are in non-deterministic mode.

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impl Debug for DefPathToIndexMap

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for DefPathToIndexMap

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fn default() -> Self

Returns the “default value” for a type. Read more

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Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 40 bytes