pub struct Layout {
artifact_dir: ArtifactDirLayout,
build_dir: BuildDirLayout,
}Expand description
Contains the paths of all target output locations.
See module docs for more information.
Fields§
§artifact_dir: ArtifactDirLayout§build_dir: BuildDirLayoutImplementations§
Source§impl Layout
impl Layout
Sourcepub fn new(
ws: &Workspace<'_>,
target: Option<CompileTarget>,
dest: &str,
) -> CargoResult<Layout>
pub fn new( ws: &Workspace<'_>, target: Option<CompileTarget>, dest: &str, ) -> CargoResult<Layout>
Calculate the paths for build output, lock the build directory, and return as a Layout.
This function will block if the directory is already locked.
dest should be the final artifact directory name. Currently either
“debug” or “release”.
Sourcepub fn prepare(&mut self) -> CargoResult<()>
pub fn prepare(&mut self) -> CargoResult<()>
Makes sure all directories stored in the Layout exist on the filesystem.
pub fn artifact_dir(&self) -> &ArtifactDirLayout
pub fn build_dir(&self) -> &BuildDirLayout
Auto Trait Implementations§
impl Freeze for Layout
impl RefUnwindSafe for Layout
impl Send for Layout
impl Sync for Layout
impl Unpin for Layout
impl UnwindSafe for Layout
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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Converts
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if into_left is true.
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Converts
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Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 360 bytes