Limits

The following attributes affect compile-time limits.

The recursion_limit attribute

The recursion_limit attribute may be applied at the crate level to set the maximum depth for potentially infinitely-recursive compile-time operations like macro expansion or auto-dereference. It uses the MetaNameValueStr syntax to specify the recursion depth.

Note: The default in rustc is 128.

#![allow(unused)]
#![recursion_limit = "4"]

fn main() {
macro_rules! a {
    () => { a!(1); };
    (1) => { a!(2); };
    (2) => { a!(3); };
    (3) => { a!(4); };
    (4) => { };
}

// This fails to expand because it requires a recursion depth greater than 4.
a!{}
}
#![allow(unused)]
#![recursion_limit = "1"]

fn main() {
// This fails because it requires two recursive steps to auto-dereference.
(|_: &u8| {})(&&&1);
}

The type_length_limit attribute

Note: This limit is only enforced when the nightly -Zenforce-type-length-limit flag is active.

For more information, see https://github.com/rust-lang/rust/pull/127670.

The type_length_limit attribute limits the maximum number of type substitutions made when constructing a concrete type during monomorphization. It is applied at the crate level, and uses the MetaNameValueStr syntax to set the limit based on the number of type substitutions.

Note: The default in rustc is 1048576.

#![type_length_limit = "4"]

fn f<T>(x: T) {}

// This fails to compile because monomorphizing to
// `f::<((((i32,), i32), i32), i32)>` requires more than 4 type elements.
f(((((1,), 2), 3), 4));