rustc_errors

Struct ColorSpec

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pub struct ColorSpec {
    pub(crate) fg_color: Option<Color>,
    pub(crate) bg_color: Option<Color>,
    pub(crate) bold: bool,
    pub(crate) intense: bool,
    pub(crate) underline: bool,
    pub(crate) dimmed: bool,
    pub(crate) italic: bool,
    pub(crate) reset: bool,
    pub(crate) strikethrough: bool,
}
Expand description

A color specification.

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§fg_color: Option<Color>§bg_color: Option<Color>§bold: bool§intense: bool§underline: bool§dimmed: bool§italic: bool§reset: bool§strikethrough: bool

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impl ColorSpec

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pub fn new() -> ColorSpec

Create a new color specification that has no colors or styles.

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pub fn fg(&self) -> Option<&Color>

Get the foreground color.

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pub fn set_fg(&mut self, color: Option<Color>) -> &mut ColorSpec

Set the foreground color.

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pub fn bg(&self) -> Option<&Color>

Get the background color.

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pub fn set_bg(&mut self, color: Option<Color>) -> &mut ColorSpec

Set the background color.

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pub fn bold(&self) -> bool

Get whether this is bold or not.

Note that the bold setting has no effect in a Windows console.

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pub fn set_bold(&mut self, yes: bool) -> &mut ColorSpec

Set whether the text is bolded or not.

Note that the bold setting has no effect in a Windows console.

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pub fn dimmed(&self) -> bool

Get whether this is dimmed or not.

Note that the dimmed setting has no effect in a Windows console.

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pub fn set_dimmed(&mut self, yes: bool) -> &mut ColorSpec

Set whether the text is dimmed or not.

Note that the dimmed setting has no effect in a Windows console.

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pub fn italic(&self) -> bool

Get whether this is italic or not.

Note that the italic setting has no effect in a Windows console.

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pub fn set_italic(&mut self, yes: bool) -> &mut ColorSpec

Set whether the text is italicized or not.

Note that the italic setting has no effect in a Windows console.

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pub fn underline(&self) -> bool

Get whether this is underline or not.

Note that the underline setting has no effect in a Windows console.

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pub fn set_underline(&mut self, yes: bool) -> &mut ColorSpec

Set whether the text is underlined or not.

Note that the underline setting has no effect in a Windows console.

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pub fn strikethrough(&self) -> bool

Get whether this is strikethrough or not.

Note that the strikethrough setting has no effect in a Windows console.

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pub fn set_strikethrough(&mut self, yes: bool) -> &mut ColorSpec

Set whether the text is strikethrough or not.

Note that the strikethrough setting has no effect in a Windows console.

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pub fn reset(&self) -> bool

Get whether reset is enabled or not.

reset is enabled by default. When disabled and using ANSI escape sequences, a “reset” code will be emitted every time a ColorSpec’s settings are applied.

Note that the reset setting has no effect in a Windows console.

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pub fn set_reset(&mut self, yes: bool) -> &mut ColorSpec

Set whether to reset the terminal whenever color settings are applied.

reset is enabled by default. When disabled and using ANSI escape sequences, a “reset” code will be emitted every time a ColorSpec’s settings are applied.

Typically this is useful if callers have a requirement to more scrupulously manage the exact sequence of escape codes that are emitted when using ANSI for colors.

Note that the reset setting has no effect in a Windows console.

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pub fn intense(&self) -> bool

Get whether this is intense or not.

On Unix-like systems, this will output the ANSI escape sequence that will print a high-intensity version of the color specified.

On Windows systems, this will output the ANSI escape sequence that will print a brighter version of the color specified.

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pub fn set_intense(&mut self, yes: bool) -> &mut ColorSpec

Set whether the text is intense or not.

On Unix-like systems, this will output the ANSI escape sequence that will print a high-intensity version of the color specified.

On Windows systems, this will output the ANSI escape sequence that will print a brighter version of the color specified.

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pub fn is_none(&self) -> bool

Returns true if this color specification has no colors or styles.

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pub fn clear(&mut self)

Clears this color specification so that it has no color/style settings.

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impl Clone for ColorSpec

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fn clone(&self) -> ColorSpec

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ColorSpec

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for ColorSpec

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fn default() -> ColorSpec

Returns the “default value” for a type. Read more
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impl PartialEq for ColorSpec

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fn eq(&self, other: &ColorSpec) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for ColorSpec

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impl StructuralPartialEq for ColorSpec

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impl<T> Aligned for T

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const ALIGN: Alignment = _

Alignment of Self.
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AnyEq for T
where T: Any + PartialEq,

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fn equals(&self, other: &(dyn Any + 'static)) -> bool

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fn as_any(&self) -> &(dyn Any + 'static)

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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fn collect_and_apply<I, F>(iter: I, f: F) -> R
where I: Iterator<Item = T>, F: FnOnce(&[T]) -> R,

Equivalent to f(&iter.collect::<Vec<_>>()).

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type Output = R

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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool

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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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fn filterable( self, filter_name: &'static str, ) -> RequestFilterDataProvider<T, fn(_: DataRequest<'_>) -> bool>

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const ALIGN: usize = _

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Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 15 bytes