rustc_data_structures::work_queue

Struct WorkQueue

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pub struct WorkQueue<T: Idx> {
    deque: VecDeque<T>,
    set: BitSet<T>,
}
Expand description

A work queue is a handy data structure for tracking work left to do. (For example, basic blocks left to process.) It is basically a de-duplicating queue; so attempting to insert X if X is already enqueued has no effect. This implementation assumes that the elements are dense indices, so it can allocate the queue to size and also use a bit set to track occupancy.

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§deque: VecDeque<T>§set: BitSet<T>

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impl<T: Idx> WorkQueue<T>

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pub fn with_none(len: usize) -> Self

Creates a new work queue that starts empty, where elements range from (0..len).

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pub fn insert(&mut self, element: T) -> bool

Attempt to enqueue element in the work queue. Returns false if it was already present.

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pub fn pop(&mut self) -> Option<T>

Attempt to pop an element from the work queue.

Auto Trait Implementations§

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impl<T> !DynSend for WorkQueue<T>

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impl<T> !DynSync for WorkQueue<T>

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impl<T> Freeze for WorkQueue<T>

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impl<T> RefUnwindSafe for WorkQueue<T>
where T: RefUnwindSafe,

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impl<T> Send for WorkQueue<T>
where T: Send,

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impl<T> Sync for WorkQueue<T>
where T: Sync,

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impl<T> Unpin for WorkQueue<T>
where T: Unpin,

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impl<T> UnwindSafe for WorkQueue<T>
where T: UnwindSafe,

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impl<T> Aligned for T

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const ALIGN: Alignment = const ALIGN: Alignment = Alignment::of::<Self>();

Alignment of Self.
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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

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unsafe fn drop(ptr: usize)

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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where S: Into<Dispatch>,

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Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 64 bytes