pub struct LocalUsage {
pub local_use_locs: Vec<Location>,
pub local_consume_or_mutate_locs: Vec<Location>,
}
Fields§
§local_use_locs: Vec<Location>
The locations where the local is used, if any.
local_consume_or_mutate_locs: Vec<Location>
The locations where the local is consumed or mutated, if any.
Trait Implementations§
Source§impl Clone for LocalUsage
impl Clone for LocalUsage
Source§fn clone(&self) -> LocalUsage
fn clone(&self) -> LocalUsage
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for LocalUsage
impl Debug for LocalUsage
Source§impl Default for LocalUsage
impl Default for LocalUsage
Source§fn default() -> LocalUsage
fn default() -> LocalUsage
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for LocalUsage
impl RefUnwindSafe for LocalUsage
impl Send for LocalUsage
impl Sync for LocalUsage
impl Unpin for LocalUsage
impl UnwindSafe for LocalUsage
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreLayout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
Size: 48 bytes