cargo::core::compiler::build_runner::compilation_files

Struct CompilationFiles

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pub struct CompilationFiles<'a, 'gctx> {
    pub(super) host: Layout,
    pub(super) target: HashMap<CompileTarget, Layout>,
    export_dir: Option<PathBuf>,
    roots: Vec<Unit>,
    ws: &'a Workspace<'gctx>,
    metas: HashMap<Unit, MetaInfo>,
    outputs: HashMap<Unit, LazyCell<Arc<Vec<OutputFile>>>>,
}
Expand description

Collection of information about the files emitted by the compiler, and the output directory structure.

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§host: Layout

The target directory layout for the host (and target if it is the same as host).

§target: HashMap<CompileTarget, Layout>

The target directory layout for the target (if different from then host).

§export_dir: Option<PathBuf>

Additional directory to include a copy of the outputs.

§roots: Vec<Unit>

The root targets requested by the user on the command line (does not include dependencies).

§ws: &'a Workspace<'gctx>§metas: HashMap<Unit, MetaInfo>

Metadata hash to use for each unit.

§outputs: HashMap<Unit, LazyCell<Arc<Vec<OutputFile>>>>

For each Unit, a list all files produced.

Implementations§

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impl<'a, 'gctx: 'a> CompilationFiles<'a, 'gctx>

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pub(super) fn new( build_runner: &BuildRunner<'a, 'gctx>, host: Layout, target: HashMap<CompileTarget, Layout>, ) -> CompilationFiles<'a, 'gctx>

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pub fn layout(&self, kind: CompileKind) -> &Layout

Returns the appropriate directory layout for either a plugin or not.

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pub fn metadata(&self, unit: &Unit) -> Metadata

Gets the metadata for the given unit.

See Metadata and fingerprint module for more.

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pub fn use_extra_filename(&self, unit: &Unit) -> bool

Returns whether or not -C extra-filename is used to extend the output filenames to make them unique.

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pub fn target_short_hash(&self, unit: &Unit) -> String

Gets the short hash based only on the PackageId. Used for the metadata when metadata returns None.

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pub fn out_dir(&self, unit: &Unit) -> PathBuf

Returns the directory where the artifacts for the given unit are initially created.

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pub fn export_dir(&self) -> Option<PathBuf>

Additional export directory from --artifact-dir.

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fn pkg_dir(&self, unit: &Unit) -> String

Directory name to use for a package in the form NAME-HASH.

Note that some units may share the same directory, so care should be taken in those cases!

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pub fn host_dest(&self) -> &Path

Returns the final artifact path for the host (/…/target/debug)

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pub fn host_root(&self) -> &Path

Returns the root of the build output tree for the host (/…/target)

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pub fn host_deps(&self) -> &Path

Returns the host deps directory path.

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pub fn deps_dir(&self, unit: &Unit) -> &Path

Returns the directories where Rust crate dependencies are found for the specified unit.

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pub fn fingerprint_dir(&self, unit: &Unit) -> PathBuf

Directory where the fingerprint for the given unit should go.

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pub fn fingerprint_file_path(&self, unit: &Unit, prefix: &str) -> PathBuf

Returns the path for a file in the fingerprint directory.

The “prefix” should be something to distinguish the file from other files in the fingerprint directory.

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pub fn message_cache_path(&self, unit: &Unit) -> PathBuf

Path where compiler output is cached.

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pub fn build_script_dir(&self, unit: &Unit) -> PathBuf

Returns the directory where a compiled build script is stored. /path/to/target/{debug,release}/build/PKG-HASH

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fn artifact_dir(&self, unit: &Unit) -> PathBuf

Returns the directory for compiled artifacts files. /path/to/target/{debug,release}/deps/artifact/KIND/PKG-HASH

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pub fn build_script_run_dir(&self, unit: &Unit) -> PathBuf

Returns the directory where information about running a build script is stored. /path/to/target/{debug,release}/build/PKG-HASH

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pub fn build_script_out_dir(&self, unit: &Unit) -> PathBuf

Returns the “OUT_DIR” directory for running a build script. /path/to/target/{debug,release}/build/PKG-HASH/out

Returns the path to the executable binary for the given bin target.

This should only to be used when a Unit is not available.

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pub(super) fn outputs( &self, unit: &Unit, bcx: &BuildContext<'a, 'gctx>, ) -> CargoResult<Arc<Vec<OutputFile>>>

Returns the filenames that the given unit will generate.

Note: It is not guaranteed that all of the files will be generated.

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fn uplift_to( &self, unit: &Unit, file_type: &FileType, from_path: &Path, ) -> Option<PathBuf>

Returns the path where the output for the given unit and FileType should be uplifted to.

Returns None if the unit shouldn’t be uplifted (for example, a dependent rlib).

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fn calc_outputs( &self, unit: &Unit, bcx: &BuildContext<'a, 'gctx>, ) -> CargoResult<Arc<Vec<OutputFile>>>

Calculates the filenames that the given unit will generate. Should use CompilationFiles::outputs instead as it caches the result of this function.

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fn calc_outputs_rustc( &self, unit: &Unit, bcx: &BuildContext<'a, 'gctx>, ) -> CargoResult<Vec<OutputFile>>

Computes the actual, full pathnames for all the files generated by rustc.

The OutputFile also contains the paths where those files should be “uplifted” to.

Auto Trait Implementations§

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impl<'a, 'gctx> Freeze for CompilationFiles<'a, 'gctx>

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impl<'a, 'gctx> !RefUnwindSafe for CompilationFiles<'a, 'gctx>

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impl<'a, 'gctx> !Send for CompilationFiles<'a, 'gctx>

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impl<'a, 'gctx> !Sync for CompilationFiles<'a, 'gctx>

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impl<'a, 'gctx> Unpin for CompilationFiles<'a, 'gctx>

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impl<'a, 'gctx> !UnwindSafe for CompilationFiles<'a, 'gctx>

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where T: 'static + ?Sized,

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Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 472 bytes