DefPathTable

Struct DefPathTable 

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pub struct DefPathTable {
    stable_crate_id: StableCrateId,
    index_to_key: IndexVec<DefIndex, DefKey>,
    def_path_hashes: IndexVec<DefIndex, Hash64>,
    def_path_hash_to_index: DefPathHashMap,
}
Expand description

The DefPathTable maps DefIndexes to DefKeys and vice versa. Internally the DefPathTable holds a tree of DefKeys, where each DefKey stores the DefIndex of its parent. There is one DefPathTable for each crate.

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§stable_crate_id: StableCrateId§index_to_key: IndexVec<DefIndex, DefKey>§def_path_hashes: IndexVec<DefIndex, Hash64>§def_path_hash_to_index: DefPathHashMap

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impl DefPathTable

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fn new(stable_crate_id: StableCrateId) -> DefPathTable

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fn allocate(&mut self, key: DefKey, def_path_hash: DefPathHash) -> DefIndex

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pub fn def_key(&self, index: DefIndex) -> DefKey

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pub fn def_path_hash(&self, index: DefIndex) -> DefPathHash

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pub fn enumerated_keys_and_path_hashes( &self, ) -> impl Iterator<Item = (DefIndex, &DefKey, DefPathHash)> + ExactSizeIterator

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impl Debug for DefPathTable

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 72 bytes