struct WorkspaceValue;
Trait Implementations§
Source§impl Clone for WorkspaceValue
impl Clone for WorkspaceValue
Source§fn clone(&self) -> WorkspaceValue
fn clone(&self) -> WorkspaceValue
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for WorkspaceValue
impl Debug for WorkspaceValue
Source§impl<'de> Deserialize<'de> for WorkspaceValue
impl<'de> Deserialize<'de> for WorkspaceValue
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl From<WorkspaceValue> for bool
impl From<WorkspaceValue> for bool
Source§fn from(_: WorkspaceValue) -> bool
fn from(_: WorkspaceValue) -> bool
Converts to this type from the input type.
Source§impl Serialize for WorkspaceValue
impl Serialize for WorkspaceValue
Source§impl TryFrom<bool> for WorkspaceValue
impl TryFrom<bool> for WorkspaceValue
impl Copy for WorkspaceValue
Auto Trait Implementations§
impl Freeze for WorkspaceValue
impl RefUnwindSafe for WorkspaceValue
impl Send for WorkspaceValue
impl Sync for WorkspaceValue
impl Unpin for WorkspaceValue
impl UnwindSafe for WorkspaceValue
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Serialize for T
impl<T> Serialize for T
fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<(), Error>
fn do_erased_serialize( &self, serializer: &mut dyn Serializer, ) -> Result<(), ErrorImpl>
impl<T> DeserializeOwned for Twhere
T: for<'de> Deserialize<'de>,
Layout§
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.
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