pub fn sleep_ms(ms: u32)
Puts the current thread to sleep for at least the specified amount of time.
The thread may sleep longer than the duration specified due to scheduling specifics or platform-dependent functionality. It will never sleep less.
This function is blocking, and should not be used in
On Unix platforms, the underlying syscall may be interrupted by a spurious wakeup or signal handler. To ensure the sleep occurs for at least the specified duration, this function may invoke that system call multiple times.
use std::thread; // Let's sleep for 2 seconds: thread::sleep_ms(2000);