Enum rustc_target::spec::FramePointer
source · [−]pub enum FramePointer {
Always,
NonLeaf,
MayOmit,
}
Variants
Always
Forces the machine code generator to always preserve the frame pointers.
NonLeaf
Forces the machine code generator to preserve the frame pointers except for the leaf functions (i.e. those that don’t call other functions).
MayOmit
Allows the machine code generator to omit the frame pointers.
This option does not guarantee that the frame pointers will be omitted.
Trait Implementations
sourceimpl Clone for FramePointer
impl Clone for FramePointer
sourcefn clone(&self) -> FramePointer
fn clone(&self) -> FramePointer
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for FramePointer
impl Debug for FramePointer
sourceimpl FromStr for FramePointer
impl FromStr for FramePointer
sourceimpl Hash for FramePointer
impl Hash for FramePointer
sourceimpl PartialEq<FramePointer> for FramePointer
impl PartialEq<FramePointer> for FramePointer
sourceimpl ToJson for FramePointer
impl ToJson for FramePointer
impl Copy for FramePointer
impl StructuralPartialEq for FramePointer
Auto Trait Implementations
impl RefUnwindSafe for FramePointer
impl Send for FramePointer
impl Sync for FramePointer
impl Unpin for FramePointer
impl UnwindSafe for FramePointer
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more
Layout
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.
Size: 1 byte
Size for each variant:
Always
: 0 bytesNonLeaf
: 0 bytesMayOmit
: 0 bytes