Expand description
A contiguous growable array type with heap-allocated contents, written
Vec<T>.
Vectors have O(1) indexing, amortized O(1) push (to the end) and O(1) pop (from the end).
Vectors ensure they never allocate more than isize::MAX bytes.
§Examples
You can explicitly create a Vec with Vec::new:
…or by using the vec! macro:
You can push values onto the end of a vector (which will grow the vector
as needed):
Popping values works in much the same way:
Vectors also support indexing (through the Index and IndexMut traits):
§Memory layout
When the type is non-zero-sized and the capacity is nonzero, Vec uses the Global
allocator for its allocation. It is valid to convert both ways between such a Vec and a raw
pointer allocated with the Global allocator, provided that the Layout used with the
allocator is correct for a sequence of capacity elements of the type, and the first len
values pointed to by the raw pointer are valid. More precisely, a ptr: *mut T that has been
allocated with the Global allocator with Layout::array::<T>(capacity) may
be converted into a vec using
Vec::<T>::from_raw_parts(ptr, len, capacity). Conversely, the memory
backing a value: *mut T obtained from Vec::<T>::as_mut_ptr may be deallocated using the
Global allocator with the same layout.
For zero-sized types (ZSTs), or when the capacity is zero, the Vec pointer must be non-null
and sufficiently aligned. The recommended way to build a Vec of ZSTs if vec! cannot be
used is to use ptr::NonNull::dangling.
Structs§
- Drain
- A draining iterator for
Vec<T>. - Extract
If - An iterator which uses a closure to determine if an element should be removed.
- Into
Iter - An iterator that moves out of a vector.
- Splice
- A splicing iterator for
Vec. - Vec
- A contiguous growable array type, written as
Vec<T>, short for ‘vector’. - PeekMut
Experimental - Structure wrapping a mutable reference to the last item in a
Vec.