pub fn build_unit_dependencies<'a, 'gctx>(
ws: &'a Workspace<'gctx>,
package_set: &'a PackageSet<'gctx>,
resolve: &'a Resolve,
features: &'a ResolvedFeatures,
std_resolve: Option<&'a (Resolve, ResolvedFeatures)>,
roots: &[Unit],
scrape_units: &[Unit],
std_roots: &HashMap<CompileKind, Vec<Unit>>,
global_mode: CompileMode,
target_data: &'a RustcTargetData<'gctx>,
profiles: &'a Profiles,
interner: &'a UnitInterner,
) -> CargoResult<UnitGraph>
Expand description
Then entry point for building a dependency graph of compilation units.
You can find some information for arguments from doc of State
.