pub fn prepare_target(
build_runner: &mut BuildRunner<'_, '_>,
unit: &Unit,
force: bool,
) -> CargoResult<Job>
Expand description
Determines if a Unit
is up-to-date, and if not prepares necessary work to
update the persisted fingerprint.
This function will inspect Unit
, calculate a fingerprint for it, and then
return an appropriate Job
to run. The returned Job
will be a noop if
unit
is considered “fresh”, or if it was previously built and cached.
Otherwise the Job
returned will write out the true fingerprint to the
filesystem, to be executed after the unit’s work has completed.
The force
flag is a way to force the Job
to be “dirty”, or always
update the fingerprint. Beware using this flag because it does not
transitively propagate throughout the dependency graph, it only forces this
one unit which is very unlikely to be what you want unless you’re
exclusively talking about top-level units.