stable_mir::abi

Enum FieldsShape

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pub enum FieldsShape {
    Primitive,
    Union(NonZero<usize>),
    Array {
        stride: MachineSize,
        count: u64,
    },
    Arbitrary {
        offsets: Vec<MachineSize>,
    },
}
Expand description

Describes how the fields of a type are shaped in memory.

Variants§

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Primitive

Scalar primitives and !, which never have fields.

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Union(NonZero<usize>)

All fields start at no offset. The usize is the field count.

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Array

Array/vector-like placement, with all fields of identical types.

Fields

§count: u64
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Arbitrary

Struct-like placement, with precomputed offsets.

Fields are guaranteed to not overlap, but note that gaps before, between and after all the fields are NOT always padding, and as such their contents may not be discarded. For example, enum variants leave a gap at the start, where the discriminant field in the enum layout goes.

Fields

§offsets: Vec<MachineSize>

Offsets for the first byte of each field, ordered to match the source definition order. I.e.: It follows the same order as crate::ty::VariantDef::fields(). This vector does not go in increasing order.

Implementations§

Trait Implementations§

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impl Clone for FieldsShape

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fn clone(&self) -> FieldsShape

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for FieldsShape

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for FieldsShape

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for FieldsShape

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fn eq(&self, other: &FieldsShape) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for FieldsShape

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Eq for FieldsShape

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impl StructuralPartialEq for FieldsShape

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 24 bytes

Size for each variant:

  • Primitive: 0 bytes
  • Union: 16 bytes
  • Array: 24 bytes
  • Arbitrary: 24 bytes