pub struct NativeLib {
    pub kind: NativeLibKind,
    pub name: Symbol,
    pub filename: Option<Symbol>,
    pub cfg: Option<MetaItem>,
    pub foreign_module: Option<DefId>,
    pub verbatim: Option<bool>,
    pub dll_imports: Vec<DllImport>,
}

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§kind: NativeLibKind§name: Symbol§filename: Option<Symbol>

If packed_bundled_libs enabled, actual filename of library is stored.

§cfg: Option<MetaItem>§foreign_module: Option<DefId>§verbatim: Option<bool>§dll_imports: Vec<DllImport>

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Trait Implementations§

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impl Debug for NativeLib

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<__D: SpanDecoder> Decodable<__D> for NativeLib

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fn decode(__decoder: &mut __D) -> Self

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impl<__E: SpanEncoder> Encodable<__E> for NativeLib

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fn encode(&self, __encoder: &mut __E)

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impl<__CTX> HashStable<__CTX> for NativeLib
where __CTX: HashStableContext,

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fn hash_stable(&self, __hcx: &mut __CTX, __hasher: &mut StableHasher)

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 120 bytes