pub struct Graph<N, E> {
    nodes: Vec<Node<N>>,
    edges: Vec<Edge<E>>,
}

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§nodes: Vec<Node<N>>§edges: Vec<Edge<E>>

Implementations§

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impl<N: Debug, E: Debug> Graph<N, E>

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pub fn new() -> Graph<N, E>

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pub fn with_capacity(nodes: usize, edges: usize) -> Graph<N, E>

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pub fn all_nodes(&self) -> &[Node<N>]

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pub fn len_nodes(&self) -> usize

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pub fn all_edges(&self) -> &[Edge<E>]

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pub fn len_edges(&self) -> usize

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pub fn next_node_index(&self) -> NodeIndex

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pub fn add_node(&mut self, data: N) -> NodeIndex

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pub fn mut_node_data(&mut self, idx: NodeIndex) -> &mut N

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pub fn node_data(&self, idx: NodeIndex) -> &N

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pub fn node(&self, idx: NodeIndex) -> &Node<N>

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pub fn next_edge_index(&self) -> EdgeIndex

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pub fn add_edge( &mut self, source: NodeIndex, target: NodeIndex, data: E ) -> EdgeIndex

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pub fn edge(&self, idx: EdgeIndex) -> &Edge<E>

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pub fn enumerated_nodes(&self) -> impl Iterator<Item = (NodeIndex, &Node<N>)>

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pub fn enumerated_edges(&self) -> impl Iterator<Item = (EdgeIndex, &Edge<E>)>

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pub fn each_node<'a>( &'a self, f: impl FnMut(NodeIndex, &'a Node<N>) -> bool ) -> bool

Iterates over all edges defined in the graph.

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pub fn each_edge<'a>( &'a self, f: impl FnMut(EdgeIndex, &'a Edge<E>) -> bool ) -> bool

Iterates over all edges defined in the graph

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pub fn outgoing_edges(&self, source: NodeIndex) -> AdjacentEdges<'_, N, E>

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pub fn incoming_edges(&self, source: NodeIndex) -> AdjacentEdges<'_, N, E>

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pub fn adjacent_edges( &self, source: NodeIndex, direction: Direction ) -> AdjacentEdges<'_, N, E>

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pub fn successor_nodes( &self, source: NodeIndex ) -> impl Iterator<Item = NodeIndex> + '_

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pub fn predecessor_nodes( &self, target: NodeIndex ) -> impl Iterator<Item = NodeIndex> + '_

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pub fn depth_traverse( &self, start: NodeIndex, direction: Direction ) -> DepthFirstTraversal<'_, N, E>

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pub fn nodes_in_postorder( &self, direction: Direction, entry_node: NodeIndex ) -> Vec<NodeIndex>

Auto Trait Implementations§

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impl<N, E> RefUnwindSafe for Graph<N, E>

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impl<N, E> Send for Graph<N, E>
where E: Send, N: Send,

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impl<N, E> Sync for Graph<N, E>
where E: Sync, N: Sync,

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impl<N, E> Unpin for Graph<N, E>
where E: Unpin, N: Unpin,

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impl<N, E> UnwindSafe for Graph<N, E>
where E: UnwindSafe, N: UnwindSafe,

Blanket Implementations§

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impl<T> Aligned for T

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const ALIGN: Alignment = const ALIGN: Alignment = Alignment::of::<Self>();

Alignment of Self.
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<'a, T> Captures<'a> for T
where T: ?Sized,

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 48 bytes