Primitive traits and types representing basic properties of types.
Rust types can be classified in various useful ways according to their intrinsic properties. These classifications are represented as traits.
Zero-sized type used to mark things that "act like" they own a
A marker type which does not implement
Types whose values can be duplicated simply by copying bits.
Types that can be transferred across thread boundaries.
Types with a constant size known at compile time.
Types for which it is safe to share references between threads.
Types which can be safely moved after being pinned.
Types that can be "unsized" to a dynamically-sized type.