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use super::*;
/// Preorder traversal of a graph.
///
/// Preorder traversal is when each node is visited after at least one of its predecessors. If you
/// are familiar with some basic graph theory, then this performs a depth first search and returns
/// nodes in order of discovery time.
///
/// ```text
///
/// A
/// / \
/// / \
/// B C
/// \ /
/// \ /
/// D
/// ```
///
/// A preorder traversal of this graph is either `A B D C` or `A C D B`
#[derive(Clone)]
pub struct Preorder<'a, 'tcx> {
body: &'a Body<'tcx>,
visited: BitSet<BasicBlock>,
worklist: Vec<BasicBlock>,
root_is_start_block: bool,
}
impl<'a, 'tcx> Preorder<'a, 'tcx> {
pub fn new(body: &'a Body<'tcx>, root: BasicBlock) -> Preorder<'a, 'tcx> {
let worklist = vec![root];
Preorder {
body,
visited: BitSet::new_empty(body.basic_blocks.len()),
worklist,
root_is_start_block: root == START_BLOCK,
}
}
}
/// Preorder traversal of a graph.
///
/// This function creates an iterator over the `Body`'s basic blocks, that
/// returns basic blocks in a preorder.
///
/// See [`Preorder`]'s docs to learn what is preorder traversal.
pub fn preorder<'a, 'tcx>(body: &'a Body<'tcx>) -> Preorder<'a, 'tcx> {
Preorder::new(body, START_BLOCK)
}
impl<'a, 'tcx> Iterator for Preorder<'a, 'tcx> {
type Item = (BasicBlock, &'a BasicBlockData<'tcx>);
fn next(&mut self) -> Option<(BasicBlock, &'a BasicBlockData<'tcx>)> {
while let Some(idx) = self.worklist.pop() {
if !self.visited.insert(idx) {
continue;
}
let data = &self.body[idx];
if let Some(ref term) = data.terminator {
self.worklist.extend(term.successors());
}
return Some((idx, data));
}
None
}
fn size_hint(&self) -> (usize, Option<usize>) {
// All the blocks, minus the number of blocks we've visited.
let upper = self.body.basic_blocks.len() - self.visited.count();
let lower = if self.root_is_start_block {
// We will visit all remaining blocks exactly once.
upper
} else {
self.worklist.len()
};
(lower, Some(upper))
}
}
/// Postorder traversal of a graph.
///
/// Postorder traversal is when each node is visited after all of its successors, except when the
/// successor is only reachable by a back-edge. If you are familiar with some basic graph theory,
/// then this performs a depth first search and returns nodes in order of completion time.
///
///
/// ```text
///
/// A
/// / \
/// / \
/// B C
/// \ /
/// \ /
/// D
/// ```
///
/// A Postorder traversal of this graph is `D B C A` or `D C B A`
pub struct Postorder<'a, 'tcx> {
basic_blocks: &'a IndexSlice<BasicBlock, BasicBlockData<'tcx>>,
visited: BitSet<BasicBlock>,
visit_stack: Vec<(BasicBlock, Successors<'a>)>,
root_is_start_block: bool,
}
impl<'a, 'tcx> Postorder<'a, 'tcx> {
pub fn new(
basic_blocks: &'a IndexSlice<BasicBlock, BasicBlockData<'tcx>>,
root: BasicBlock,
) -> Postorder<'a, 'tcx> {
let mut po = Postorder {
basic_blocks,
visited: BitSet::new_empty(basic_blocks.len()),
visit_stack: Vec::new(),
root_is_start_block: root == START_BLOCK,
};
let data = &po.basic_blocks[root];
if let Some(ref term) = data.terminator {
po.visited.insert(root);
po.visit_stack.push((root, term.successors()));
po.traverse_successor();
}
po
}
fn traverse_successor(&mut self) {
// This is quite a complex loop due to 1. the borrow checker not liking it much
// and 2. what exactly is going on is not clear
//
// It does the actual traversal of the graph, while the `next` method on the iterator
// just pops off of the stack. `visit_stack` is a stack containing pairs of nodes and
// iterators over the successors of those nodes. Each iteration attempts to get the next
// node from the top of the stack, then pushes that node and an iterator over the
// successors to the top of the stack. This loop only grows `visit_stack`, stopping when
// we reach a child that has no children that we haven't already visited.
//
// For a graph that looks like this:
//
// A
// / \
// / \
// B C
// | |
// | |
// | D
// \ /
// \ /
// E
//
// The state of the stack starts out with just the root node (`A` in this case);
// [(A, [B, C])]
//
// When the first call to `traverse_successor` happens, the following happens:
//
// [(C, [D]), // `C` taken from the successors of `A`, pushed to the
// // top of the stack along with the successors of `C`
// (A, [B])]
//
// [(D, [E]), // `D` taken from successors of `C`, pushed to stack
// (C, []),
// (A, [B])]
//
// [(E, []), // `E` taken from successors of `D`, pushed to stack
// (D, []),
// (C, []),
// (A, [B])]
//
// Now that the top of the stack has no successors we can traverse, each item will
// be popped off during iteration until we get back to `A`. This yields [E, D, C].
//
// When we yield `C` and call `traverse_successor`, we push `B` to the stack, but
// since we've already visited `E`, that child isn't added to the stack. The last
// two iterations yield `B` and finally `A` for a final traversal of [E, D, C, B, A]
while let Some(bb) = self.visit_stack.last_mut().and_then(|(_, iter)| iter.next_back()) {
if self.visited.insert(bb) {
if let Some(term) = &self.basic_blocks[bb].terminator {
self.visit_stack.push((bb, term.successors()));
}
}
}
}
}
impl<'tcx> Iterator for Postorder<'_, 'tcx> {
type Item = BasicBlock;
fn next(&mut self) -> Option<BasicBlock> {
let (bb, _) = self.visit_stack.pop()?;
self.traverse_successor();
Some(bb)
}
fn size_hint(&self) -> (usize, Option<usize>) {
// All the blocks, minus the number of blocks we've visited.
let upper = self.basic_blocks.len() - self.visited.count();
let lower = if self.root_is_start_block {
// We will visit all remaining blocks exactly once.
upper
} else {
self.visit_stack.len()
};
(lower, Some(upper))
}
}
/// Postorder traversal of a graph.
///
/// This function creates an iterator over the `Body`'s basic blocks, that:
/// - returns basic blocks in a postorder,
/// - traverses the `BasicBlocks` CFG cache's reverse postorder backwards, and does not cache the
/// postorder itself.
///
/// See [`Postorder`]'s docs to learn what is postorder traversal.
pub fn postorder<'a, 'tcx>(
body: &'a Body<'tcx>,
) -> impl Iterator<Item = (BasicBlock, &'a BasicBlockData<'tcx>)> + ExactSizeIterator + DoubleEndedIterator
{
reverse_postorder(body).rev()
}
/// Returns an iterator over all basic blocks reachable from the `START_BLOCK` in no particular
/// order.
///
/// This is clearer than writing `preorder` in cases where the order doesn't matter.
pub fn reachable<'a, 'tcx>(
body: &'a Body<'tcx>,
) -> impl 'a + Iterator<Item = (BasicBlock, &'a BasicBlockData<'tcx>)> {
preorder(body)
}
/// Returns a `BitSet` containing all basic blocks reachable from the `START_BLOCK`.
pub fn reachable_as_bitset(body: &Body<'_>) -> BitSet<BasicBlock> {
let mut iter = preorder(body);
while let Some(_) = iter.next() {}
iter.visited
}
/// Reverse postorder traversal of a graph.
///
/// This function creates an iterator over the `Body`'s basic blocks, that:
/// - returns basic blocks in a reverse postorder,
/// - makes use of the `BasicBlocks` CFG cache's reverse postorder.
///
/// Reverse postorder is the reverse order of a postorder traversal.
/// This is different to a preorder traversal and represents a natural
/// linearization of control-flow.
///
/// ```text
///
/// A
/// / \
/// / \
/// B C
/// \ /
/// \ /
/// D
/// ```
///
/// A reverse postorder traversal of this graph is either `A B C D` or `A C B D`
/// Note that for a graph containing no loops (i.e., A DAG), this is equivalent to
/// a topological sort.
pub fn reverse_postorder<'a, 'tcx>(
body: &'a Body<'tcx>,
) -> impl Iterator<Item = (BasicBlock, &'a BasicBlockData<'tcx>)> + ExactSizeIterator + DoubleEndedIterator
{
body.basic_blocks.reverse_postorder().iter().map(|&bb| (bb, &body.basic_blocks[bb]))
}
/// Traversal of a [`Body`] that tries to avoid unreachable blocks in a monomorphized [`Instance`].
///
/// This is allowed to have false positives; blocks may be visited even if they are not actually
/// reachable.
///
/// Such a traversal is mostly useful because it lets us skip lowering the `false` side
/// of `if <T as Trait>::CONST`, as well as [`NullOp::UbChecks`].
///
/// [`NullOp::UbChecks`]: rustc_middle::mir::NullOp::UbChecks
pub fn mono_reachable<'a, 'tcx>(
body: &'a Body<'tcx>,
tcx: TyCtxt<'tcx>,
instance: Instance<'tcx>,
) -> MonoReachable<'a, 'tcx> {
MonoReachable::new(body, tcx, instance)
}
/// [`MonoReachable`] internally accumulates a [`BitSet`] of visited blocks. This is just a
/// convenience function to run that traversal then extract its set of reached blocks.
pub fn mono_reachable_as_bitset<'a, 'tcx>(
body: &'a Body<'tcx>,
tcx: TyCtxt<'tcx>,
instance: Instance<'tcx>,
) -> BitSet<BasicBlock> {
let mut iter = mono_reachable(body, tcx, instance);
while let Some(_) = iter.next() {}
iter.visited
}
pub struct MonoReachable<'a, 'tcx> {
body: &'a Body<'tcx>,
tcx: TyCtxt<'tcx>,
instance: Instance<'tcx>,
visited: BitSet<BasicBlock>,
// Other traversers track their worklist in a Vec. But we don't care about order, so we can
// store ours in a BitSet and thus save allocations because BitSet has a small size
// optimization.
worklist: BitSet<BasicBlock>,
}
impl<'a, 'tcx> MonoReachable<'a, 'tcx> {
pub fn new(
body: &'a Body<'tcx>,
tcx: TyCtxt<'tcx>,
instance: Instance<'tcx>,
) -> MonoReachable<'a, 'tcx> {
let mut worklist = BitSet::new_empty(body.basic_blocks.len());
worklist.insert(START_BLOCK);
MonoReachable {
body,
tcx,
instance,
visited: BitSet::new_empty(body.basic_blocks.len()),
worklist,
}
}
fn add_work(&mut self, blocks: impl IntoIterator<Item = BasicBlock>) {
for block in blocks.into_iter() {
if !self.visited.contains(block) {
self.worklist.insert(block);
}
}
}
}
impl<'a, 'tcx> Iterator for MonoReachable<'a, 'tcx> {
type Item = (BasicBlock, &'a BasicBlockData<'tcx>);
fn next(&mut self) -> Option<(BasicBlock, &'a BasicBlockData<'tcx>)> {
while let Some(idx) = self.worklist.iter().next() {
self.worklist.remove(idx);
if !self.visited.insert(idx) {
continue;
}
let data = &self.body[idx];
if let Some((bits, targets)) =
Body::try_const_mono_switchint(self.tcx, self.instance, data)
{
let target = targets.target_for_value(bits);
self.add_work([target]);
} else {
self.add_work(data.terminator().successors());
}
return Some((idx, data));
}
None
}
}