use std::process::Command;
#[derive(Debug, Copy, Clone)]
pub enum BehaviorOnFailure {
Exit,
DelayFail,
Ignore,
}
#[derive(Debug, Copy, Clone)]
pub enum OutputMode {
PrintAll,
PrintOutput,
SuppressOnSuccess,
}
#[derive(Debug)]
pub struct BootstrapCommand<'a> {
pub command: &'a mut Command,
pub failure_behavior: BehaviorOnFailure,
pub output_mode: OutputMode,
}
impl<'a> BootstrapCommand<'a> {
pub fn delay_failure(self) -> Self {
Self { failure_behavior: BehaviorOnFailure::DelayFail, ..self }
}
pub fn fail_fast(self) -> Self {
Self { failure_behavior: BehaviorOnFailure::Exit, ..self }
}
pub fn allow_failure(self) -> Self {
Self { failure_behavior: BehaviorOnFailure::Ignore, ..self }
}
pub fn output_mode(self, output_mode: OutputMode) -> Self {
Self { output_mode, ..self }
}
}
impl<'a> From<&'a mut Command> for BootstrapCommand<'a> {
fn from(command: &'a mut Command) -> Self {
Self {
command,
failure_behavior: BehaviorOnFailure::Exit,
output_mode: OutputMode::PrintAll,
}
}
}