pub struct AppendOnlyIndexVec<I: Idx, T: Copy> {
    vec: FrozenVec<T>,
    _marker: PhantomData<fn(_: &I)>,
}

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§vec: FrozenVec<T>§_marker: PhantomData<fn(_: &I)>

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impl<I: Idx, T: Copy> AppendOnlyIndexVec<I, T>

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pub fn new() -> Self

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pub fn push(&self, val: T) -> I

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pub fn get(&self, i: I) -> Option<T>

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impl<I: Default + Idx, T: Default + Copy> Default for AppendOnlyIndexVec<I, T>

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fn default() -> AppendOnlyIndexVec<I, T>

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<I, T> !RefUnwindSafe for AppendOnlyIndexVec<I, T>

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impl<I, T> Send for AppendOnlyIndexVec<I, T>
where T: Send,

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impl<I, T> !Sync for AppendOnlyIndexVec<I, T>

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impl<I, T> Unpin for AppendOnlyIndexVec<I, T>
where T: Unpin,

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impl<I, T> UnwindSafe for AppendOnlyIndexVec<I, T>
where T: UnwindSafe,

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impl<T> Aligned for T

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const ALIGN: Alignment = const ALIGN: Alignment = Alignment::of::<Self>();

Alignment of Self.
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<'a, T> Captures<'a> for T
where T: ?Sized,

Layout§

Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...) attributes. Please see the Rust Reference's “Type Layout” chapter for details on type layout guarantees.

Size: 24 bytes