std/sync/
once.rs

1//! A "once initialization" primitive
2//!
3//! This primitive is meant to be used to run one-time initialization. An
4//! example use case would be for initializing an FFI library.
5
6use crate::fmt;
7use crate::panic::{RefUnwindSafe, UnwindSafe};
8use crate::sys::sync as sys;
9
10/// A low-level synchronization primitive for one-time global execution.
11///
12/// Previously this was the only "execute once" synchronization in `std`.
13/// Other libraries implemented novel synchronizing types with `Once`, like
14/// [`OnceLock<T>`] or [`LazyLock<T, F>`], before those were added to `std`.
15/// `OnceLock<T>` in particular supersedes `Once` in functionality and should
16/// be preferred for the common case where the `Once` is associated with data.
17///
18/// This type can only be constructed with [`Once::new()`].
19///
20/// # Examples
21///
22/// ```
23/// use std::sync::Once;
24///
25/// static START: Once = Once::new();
26///
27/// START.call_once(|| {
28///     // run initialization here
29/// });
30/// ```
31///
32/// [`OnceLock<T>`]: crate::sync::OnceLock
33/// [`LazyLock<T, F>`]: crate::sync::LazyLock
34#[stable(feature = "rust1", since = "1.0.0")]
35pub struct Once {
36    inner: sys::Once,
37}
38
39#[stable(feature = "sync_once_unwind_safe", since = "1.59.0")]
40impl UnwindSafe for Once {}
41
42#[stable(feature = "sync_once_unwind_safe", since = "1.59.0")]
43impl RefUnwindSafe for Once {}
44
45/// State yielded to [`Once::call_once_force()`]’s closure parameter. The state
46/// can be used to query the poison status of the [`Once`].
47#[stable(feature = "once_poison", since = "1.51.0")]
48pub struct OnceState {
49    pub(crate) inner: sys::OnceState,
50}
51
52/// Used for the internal implementation of `sys::sync::once` on different platforms and the
53/// [`LazyLock`](crate::sync::LazyLock) implementation.
54pub(crate) enum OnceExclusiveState {
55    Incomplete,
56    Poisoned,
57    Complete,
58}
59
60/// Initialization value for static [`Once`] values.
61///
62/// # Examples
63///
64/// ```
65/// use std::sync::{Once, ONCE_INIT};
66///
67/// static START: Once = ONCE_INIT;
68/// ```
69#[stable(feature = "rust1", since = "1.0.0")]
70#[deprecated(
71    since = "1.38.0",
72    note = "the `Once::new()` function is now preferred",
73    suggestion = "Once::new()"
74)]
75pub const ONCE_INIT: Once = Once::new();
76
77impl Once {
78    /// Creates a new `Once` value.
79    #[inline]
80    #[stable(feature = "once_new", since = "1.2.0")]
81    #[rustc_const_stable(feature = "const_once_new", since = "1.32.0")]
82    #[must_use]
83    pub const fn new() -> Once {
84        Once { inner: sys::Once::new() }
85    }
86
87    /// Performs an initialization routine once and only once. The given closure
88    /// will be executed if this is the first time `call_once` has been called,
89    /// and otherwise the routine will *not* be invoked.
90    ///
91    /// This method will block the calling thread if another initialization
92    /// routine is currently running.
93    ///
94    /// When this function returns, it is guaranteed that some initialization
95    /// has run and completed (it might not be the closure specified). It is also
96    /// guaranteed that any memory writes performed by the executed closure can
97    /// be reliably observed by other threads at this point (there is a
98    /// happens-before relation between the closure and code executing after the
99    /// return).
100    ///
101    /// If the given closure recursively invokes `call_once` on the same [`Once`]
102    /// instance, the exact behavior is not specified: allowed outcomes are
103    /// a panic or a deadlock.
104    ///
105    /// # Examples
106    ///
107    /// ```
108    /// use std::sync::Once;
109    ///
110    /// static mut VAL: usize = 0;
111    /// static INIT: Once = Once::new();
112    ///
113    /// // Accessing a `static mut` is unsafe much of the time, but if we do so
114    /// // in a synchronized fashion (e.g., write once or read all) then we're
115    /// // good to go!
116    /// //
117    /// // This function will only call `expensive_computation` once, and will
118    /// // otherwise always return the value returned from the first invocation.
119    /// fn get_cached_val() -> usize {
120    ///     unsafe {
121    ///         INIT.call_once(|| {
122    ///             VAL = expensive_computation();
123    ///         });
124    ///         VAL
125    ///     }
126    /// }
127    ///
128    /// fn expensive_computation() -> usize {
129    ///     // ...
130    /// # 2
131    /// }
132    /// ```
133    ///
134    /// # Panics
135    ///
136    /// The closure `f` will only be executed once even if this is called
137    /// concurrently amongst many threads. If that closure panics, however, then
138    /// it will *poison* this [`Once`] instance, causing all future invocations of
139    /// `call_once` to also panic.
140    ///
141    /// This is similar to [poisoning with mutexes][poison], but this mechanism
142    /// is guaranteed to never skip panics within `f`.
143    ///
144    /// [poison]: struct.Mutex.html#poisoning
145    #[inline]
146    #[stable(feature = "rust1", since = "1.0.0")]
147    #[track_caller]
148    pub fn call_once<F>(&self, f: F)
149    where
150        F: FnOnce(),
151    {
152        // Fast path check
153        if self.inner.is_completed() {
154            return;
155        }
156
157        let mut f = Some(f);
158        self.inner.call(false, &mut |_| f.take().unwrap()());
159    }
160
161    /// Performs the same function as [`call_once()`] except ignores poisoning.
162    ///
163    /// Unlike [`call_once()`], if this [`Once`] has been poisoned (i.e., a previous
164    /// call to [`call_once()`] or [`call_once_force()`] caused a panic), calling
165    /// [`call_once_force()`] will still invoke the closure `f` and will _not_
166    /// result in an immediate panic. If `f` panics, the [`Once`] will remain
167    /// in a poison state. If `f` does _not_ panic, the [`Once`] will no
168    /// longer be in a poison state and all future calls to [`call_once()`] or
169    /// [`call_once_force()`] will be no-ops.
170    ///
171    /// The closure `f` is yielded a [`OnceState`] structure which can be used
172    /// to query the poison status of the [`Once`].
173    ///
174    /// [`call_once()`]: Once::call_once
175    /// [`call_once_force()`]: Once::call_once_force
176    ///
177    /// # Examples
178    ///
179    /// ```
180    /// use std::sync::Once;
181    /// use std::thread;
182    ///
183    /// static INIT: Once = Once::new();
184    ///
185    /// // poison the once
186    /// let handle = thread::spawn(|| {
187    ///     INIT.call_once(|| panic!());
188    /// });
189    /// assert!(handle.join().is_err());
190    ///
191    /// // poisoning propagates
192    /// let handle = thread::spawn(|| {
193    ///     INIT.call_once(|| {});
194    /// });
195    /// assert!(handle.join().is_err());
196    ///
197    /// // call_once_force will still run and reset the poisoned state
198    /// INIT.call_once_force(|state| {
199    ///     assert!(state.is_poisoned());
200    /// });
201    ///
202    /// // once any success happens, we stop propagating the poison
203    /// INIT.call_once(|| {});
204    /// ```
205    #[inline]
206    #[stable(feature = "once_poison", since = "1.51.0")]
207    pub fn call_once_force<F>(&self, f: F)
208    where
209        F: FnOnce(&OnceState),
210    {
211        // Fast path check
212        if self.inner.is_completed() {
213            return;
214        }
215
216        let mut f = Some(f);
217        self.inner.call(true, &mut |p| f.take().unwrap()(p));
218    }
219
220    /// Returns `true` if some [`call_once()`] call has completed
221    /// successfully. Specifically, `is_completed` will return false in
222    /// the following situations:
223    ///   * [`call_once()`] was not called at all,
224    ///   * [`call_once()`] was called, but has not yet completed,
225    ///   * the [`Once`] instance is poisoned
226    ///
227    /// This function returning `false` does not mean that [`Once`] has not been
228    /// executed. For example, it may have been executed in the time between
229    /// when `is_completed` starts executing and when it returns, in which case
230    /// the `false` return value would be stale (but still permissible).
231    ///
232    /// [`call_once()`]: Once::call_once
233    ///
234    /// # Examples
235    ///
236    /// ```
237    /// use std::sync::Once;
238    ///
239    /// static INIT: Once = Once::new();
240    ///
241    /// assert_eq!(INIT.is_completed(), false);
242    /// INIT.call_once(|| {
243    ///     assert_eq!(INIT.is_completed(), false);
244    /// });
245    /// assert_eq!(INIT.is_completed(), true);
246    /// ```
247    ///
248    /// ```
249    /// use std::sync::Once;
250    /// use std::thread;
251    ///
252    /// static INIT: Once = Once::new();
253    ///
254    /// assert_eq!(INIT.is_completed(), false);
255    /// let handle = thread::spawn(|| {
256    ///     INIT.call_once(|| panic!());
257    /// });
258    /// assert!(handle.join().is_err());
259    /// assert_eq!(INIT.is_completed(), false);
260    /// ```
261    #[stable(feature = "once_is_completed", since = "1.43.0")]
262    #[inline]
263    pub fn is_completed(&self) -> bool {
264        self.inner.is_completed()
265    }
266
267    /// Blocks the current thread until initialization has completed.
268    ///
269    /// # Example
270    ///
271    /// ```rust
272    /// use std::sync::Once;
273    /// use std::thread;
274    ///
275    /// static READY: Once = Once::new();
276    ///
277    /// let thread = thread::spawn(|| {
278    ///     READY.wait();
279    ///     println!("everything is ready");
280    /// });
281    ///
282    /// READY.call_once(|| println!("performing setup"));
283    /// ```
284    ///
285    /// # Panics
286    ///
287    /// If this [`Once`] has been poisoned because an initialization closure has
288    /// panicked, this method will also panic. Use [`wait_force`](Self::wait_force)
289    /// if this behavior is not desired.
290    #[stable(feature = "once_wait", since = "1.86.0")]
291    pub fn wait(&self) {
292        if !self.inner.is_completed() {
293            self.inner.wait(false);
294        }
295    }
296
297    /// Blocks the current thread until initialization has completed, ignoring
298    /// poisoning.
299    ///
300    /// If this [`Once`] has been poisoned, this function blocks until it
301    /// becomes completed, unlike [`Once::wait()`], which panics in this case.
302    #[stable(feature = "once_wait", since = "1.86.0")]
303    pub fn wait_force(&self) {
304        if !self.inner.is_completed() {
305            self.inner.wait(true);
306        }
307    }
308
309    /// Returns the current state of the `Once` instance.
310    ///
311    /// Since this takes a mutable reference, no initialization can currently
312    /// be running, so the state must be either "incomplete", "poisoned" or
313    /// "complete".
314    #[inline]
315    pub(crate) fn state(&mut self) -> OnceExclusiveState {
316        self.inner.state()
317    }
318
319    /// Sets current state of the `Once` instance.
320    ///
321    /// Since this takes a mutable reference, no initialization can currently
322    /// be running, so the state must be either "incomplete", "poisoned" or
323    /// "complete".
324    #[inline]
325    pub(crate) fn set_state(&mut self, new_state: OnceExclusiveState) {
326        self.inner.set_state(new_state);
327    }
328}
329
330#[stable(feature = "std_debug", since = "1.16.0")]
331impl fmt::Debug for Once {
332    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
333        f.debug_struct("Once").finish_non_exhaustive()
334    }
335}
336
337impl OnceState {
338    /// Returns `true` if the associated [`Once`] was poisoned prior to the
339    /// invocation of the closure passed to [`Once::call_once_force()`].
340    ///
341    /// # Examples
342    ///
343    /// A poisoned [`Once`]:
344    ///
345    /// ```
346    /// use std::sync::Once;
347    /// use std::thread;
348    ///
349    /// static INIT: Once = Once::new();
350    ///
351    /// // poison the once
352    /// let handle = thread::spawn(|| {
353    ///     INIT.call_once(|| panic!());
354    /// });
355    /// assert!(handle.join().is_err());
356    ///
357    /// INIT.call_once_force(|state| {
358    ///     assert!(state.is_poisoned());
359    /// });
360    /// ```
361    ///
362    /// An unpoisoned [`Once`]:
363    ///
364    /// ```
365    /// use std::sync::Once;
366    ///
367    /// static INIT: Once = Once::new();
368    ///
369    /// INIT.call_once_force(|state| {
370    ///     assert!(!state.is_poisoned());
371    /// });
372    #[stable(feature = "once_poison", since = "1.51.0")]
373    #[inline]
374    pub fn is_poisoned(&self) -> bool {
375        self.inner.is_poisoned()
376    }
377
378    /// Poison the associated [`Once`] without explicitly panicking.
379    // NOTE: This is currently only exposed for `OnceLock`.
380    #[inline]
381    pub(crate) fn poison(&self) {
382        self.inner.poison();
383    }
384}
385
386#[stable(feature = "std_debug", since = "1.16.0")]
387impl fmt::Debug for OnceState {
388    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
389        f.debug_struct("OnceState").field("poisoned", &self.is_poisoned()).finish()
390    }
391}