Struct rustc_middle::ty::FloatVarValue
source · [−]pub struct FloatVarValue(pub FloatTy);
Tuple Fields
0: FloatTy
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for FloatVarValue
impl Send for FloatVarValue
impl Sync for FloatVarValue
impl Unpin for FloatVarValue
impl UnwindSafe for FloatVarValue
Blanket Implementations
sourceimpl<'tcx, T> ArenaAllocatable<'tcx, IsCopy> for T where
T: Copy,
impl<'tcx, T> ArenaAllocatable<'tcx, IsCopy> for T where
T: Copy,
fn allocate_on(self, arena: &'a Arena<'tcx>) -> &'a mut T
fn allocate_from_iter(
arena: &'a Arena<'tcx>,
iter: impl IntoIterator<Item = T>
) -> &'a mut [T]ⓘNotable traits for &'_ [u8]impl<'_> Read for &'_ [u8]impl<'_> Write for &'_ mut [u8]
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> MaybeResult<T> for T
impl<T> MaybeResult<T> for T
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more
sourceimpl<T> UnifyValue for T where
T: EqUnifyValue,
impl<T> UnifyValue for T where
T: EqUnifyValue,
type Error = (T, T)
type Error = (T, T)
Defines the type to return when merging of two values fails.
If merging is infallible, use the special struct NoError
found in this crate, which unlocks various more convenient
methods on the unification table. Read more
sourcefn unify_values(value1: &T, value2: &T) -> Result<T, <T as UnifyValue>::Error>
fn unify_values(value1: &T, value2: &T) -> Result<T, <T as UnifyValue>::Error>
Given two values, produce a new value that combines them. If that is not possible, produce an error. Read more
impl<'a, T> Captures<'a> for T where
T: ?Sized,
Layout
Note: Most layout information is completely unstable and may even differ between compilations. The only exception is types with certain repr(...)
attributes. Please see the Rust Reference’s “Type Layout” chapter for details on type layout guarantees.
Size: 1 byte