rustc_target/spec/targets/
aarch64_nintendo_switch_freestanding.rs

1use crate::spec::{
2    Cc, LinkerFlavor, Lld, PanicStrategy, RelroLevel, StackProbeType, Target, TargetOptions,
3};
4
5const LINKER_SCRIPT: &str = include_str!("./aarch64_nintendo_switch_freestanding_linker_script.ld");
6
7/// A base target for Nintendo Switch devices using a pure LLVM toolchain.
8pub(crate) fn target() -> Target {
9    Target {
10        llvm_target: "aarch64-unknown-none".into(),
11        metadata: crate::spec::TargetMetadata {
12            description: Some("ARM64 Nintendo Switch, Horizon".into()),
13            tier: Some(3),
14            host_tools: Some(false),
15            std: Some(false),
16        },
17        pointer_width: 64,
18        data_layout: "e-m:e-p270:32:32-p271:32:32-p272:64:64-i8:8:32-i16:16:32-i64:64-i128:128-n32:64-S128-Fn32".into(),
19        arch: "aarch64".into(),
20        options: TargetOptions {
21            features: "+v8a".into(),
22            linker_flavor: LinkerFlavor::Gnu(Cc::No, Lld::Yes),
23            linker: Some("rust-lld".into()),
24            link_script: Some(LINKER_SCRIPT.into()),
25            os: "horizon".into(),
26            vendor: "nintendo".into(),
27            max_atomic_width: Some(128),
28            stack_probes: StackProbeType::Inline,
29            panic_strategy: PanicStrategy::Abort,
30            position_independent_executables: true,
31            dynamic_linking: true,
32            relro_level: RelroLevel::Off,
33            ..Default::default()
34        },
35    }
36}