A task-based interface to the uv loop
The I/O task runs in its own single-threaded scheduler. By using the interact
function you can execute code in a uv callback.
iotask
- Used to abstract-away direct interaction with a libuv loop.exit
- Shut down the I/O taskinteract
- Provide a callback to be processed by iotask
spawn_iotask
iotask
Used to abstract-away direct interaction with a libuv loop.
iotask_({async_handle: *ll::uv_async_t, op_chan: chan<iotask_msg>,})
exit
fn exit(iotask: iotask)
Shut down the I/O task
Is used to signal to the loop that it should close the internally-held async handle and do a sanity check to make sure that all other handles are closed, causing a failure otherwise.
interact
unsafe fn interact(iotask: iotask, -cb: fn~(*c_void))
Provide a callback to be processed by iotask
The primary way to do operations again a running iotask
that doesn't involve creating a uv handle via safe_handle
This function is the only safe way to interact with any iotask
. Using functions in the uv::ll
module outside of the cb
passed into this function is very dangerous.
uv_loop_t*
. In the context of this callback, it is safe to use this pointer to do various uv_* API calls contained within the uv::ll
module. It is not safe to send the loop_ptr
param to this callback out via ports/chans.spawn_iotask
fn spawn_iotask(-builder: task::builder) -> iotask